What’s the difference or relationship between ARKit, RealityKit, SceneKit, QuickLook, and Reality Composer?

As I understand it:

  • ARKit – the SDK Apple provides so developers can build AR apps or add AR functionality to apps
  • RealityKit – I’m not really sure. It’s for building/animating content that you would then use in your ARKit app maybe?
  • SceneKit – I don’t really know
  • QuickLook – this is how Apple lets developers create AR experiences in Safari. Is it still built using ARKit though? Is it a separate SDK?
  • Reality Composer – way of making AR experiences if you have your own usdz files to use but I don’t understand how this is different than ARKit?

These might be basic questions but I appreciate the help ahead of time. Thanks!

submitted by /u/ARyougoingtothemall
[link] [comments]

As I understand it:

  • ARKit – the SDK Apple provides so developers can build AR apps or add AR functionality to apps
  • RealityKit – I'm not really sure. It's for building/animating content that you would then use in your ARKit app maybe?
  • SceneKit – I don't really know
  • QuickLook – this is how Apple lets developers create AR experiences in Safari. Is it still built using ARKit though? Is it a separate SDK?
  • Reality Composer – way of making AR experiences if you have your own usdz files to use but I don't understand how this is different than ARKit?

These might be basic questions but I appreciate the help ahead of time. Thanks!

submitted by /u/ARyougoingtothemall
[link] [comments]

What’s the difference or relationship between ARKit, RealityKit, SceneKit, QuickLook, and Reality Composer?

As I understand it:

  • ARKit – the SDK Apple provides so developers can build AR apps or add AR functionality to apps
  • RealityKit – I’m not really sure. It’s for building/animating content that you would then use in your ARKit app maybe?
  • SceneKit – I don’t really know
  • QuickLook – this is how Apple lets developers create AR experiences in Safari. Is it still built using ARKit though? Is it a separate SDK?
  • Reality Composer – way of making AR experiences if you have your own usdz files to use but I don’t understand how this is different than ARKit?

These might be basic questions but I appreciate the help ahead of time. Thanks!

submitted by /u/ARyougoingtothemall
[link] [comments]

As I understand it:

  • ARKit – the SDK Apple provides so developers can build AR apps or add AR functionality to apps
  • RealityKit – I'm not really sure. It's for building/animating content that you would then use in your ARKit app maybe?
  • SceneKit – I don't really know
  • QuickLook – this is how Apple lets developers create AR experiences in Safari. Is it still built using ARKit though? Is it a separate SDK?
  • Reality Composer – way of making AR experiences if you have your own usdz files to use but I don't understand how this is different than ARKit?

These might be basic questions but I appreciate the help ahead of time. Thanks!

submitted by /u/ARyougoingtothemall
[link] [comments]