Stop image tracking ue4

Hello, I need some expert help. I’m not a programmer, I try my best in blueprint but it’s not really much. I modified the unreal engine augmented images template to work for me, detecting an image and assigning it a particular actor, however I’m stuck at destroying the actor when the image is out of view. Tried loads of stuff but now I figured out the issue is that it is tracking the image when it is not in the view anymore. I need help stopping that… Looked online and found only other people having the same issue, but no answer. Has anyone managed something like that? Working for Android if that helps.

submitted by /u/devic_a
[link] [comments] Augmented Reality & /u/devic_a

Hello, I need some expert help. I'm not a programmer, I try my best in blueprint but it's not really much. I modified the unreal engine augmented images template to work for me, detecting an image and assigning it a particular actor, however I'm stuck at destroying the actor when the image is out of view. Tried loads of stuff but now I figured out the issue is that it is tracking the image when it is not in the view anymore. I need help stopping that... Looked online and found only other people having the same issue, but no answer. Has anyone managed something like that? Working for Android if that helps.

submitted by /u/devic_a
[link] [comments]