How to get started with AR development ? If you were getting started with AR/VR development in the current year, how would you get started and what mistakes would you avoid ?

Hello everyone. I’m a 20 year old aspiring developer. I took an AR/VR audit course in my college (sophomore studying IT), it basically required me to take basic courses on Udemy and Udacity. from which I learned to make AR’s and VR applications using already made apps, the course also taught me about various headsets/hardwares of AR/VR and applications of AR/VR. But I want to make an AR on my own from scratch . I heard that Unity is a good option for AR/VR development and so I learnt C# and completed a Unity Course : Create with Code, which covers the basics of Unity. My question is, what should be my next step? Should I learn 3Dmodelling with Maya3D, I read somwhere that OpenGL is necessary to learn at some point. I’m also quite worried about not knowing the prerequisites and I’m not very artistic (as in stuff like sketching/drawing). I know that I should search for my question before posting. I have already done that, but those 2/3 questions were from 2/3 years ago, so I thought things might’ve changed. Thanks. Also If you were getting started with AR/VR development in the current year, how would you get started and what mistakes would you avoid ? If you could also answer this question, I would highly appreciate you.

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Hello everyone. I'm a 20 year old aspiring developer. I took an AR/VR audit course in my college (sophomore studying IT), it basically required me to take basic courses on Udemy and Udacity. from which I learned to make AR's and VR applications using already made apps, the course also taught me about various headsets/hardwares of AR/VR and applications of AR/VR. But I want to make an AR on my own from scratch . I heard that Unity is a good option for AR/VR development and so I learnt C# and completed a Unity Course : Create with Code, which covers the basics of Unity. My question is, what should be my next step? Should I learn 3Dmodelling with Maya3D, I read somwhere that OpenGL is necessary to learn at some point. I'm also quite worried about not knowing the prerequisites and I'm not very artistic (as in stuff like sketching/drawing). I know that I should search for my question before posting. I have already done that, but those 2/3 questions were from 2/3 years ago, so I thought things might've changed. Thanks. Also If you were getting started with AR/VR development in the current year, how would you get started and what mistakes would you avoid ? If you could also answer this question, I would highly appreciate you.

submitted by /u/imbroglio_flower
[link] [comments]