"range projection" question, Unity AR

I am trying to make a small project for school that basically wants to project a circle of variable radius, in inches, (potentially adjustable in app) around a tracked playing card(will attempt 3d objects later) on a tabletop. Is there anyway to use v… Augmented Reality & /u/Sathel

I am trying to make a small project for school that basically wants to project a circle of variable radius, in inches, (potentially adjustable in app) around a tracked playing card(will attempt 3d objects later) on a tabletop.

Is there anyway to use vuforia imagetarget to project something that works to scale with real life or do I need plane detection and further functionalities?

Thx for any help in advance

submitted by /u/Sathel
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