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Curated information, news and updates around augmented-, virtual-, mixed reality and the metaverse. spatialcomputing.info https://spatialcomputing.info/kontakt/

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Meta CTO: VR Gaming “gravy train” Has Stopped, Customer Acquisition Now the Real Problem

Meta CTO and Reality Labs chief Andrew Bosworth detailed why he thinks he might have failed VR gaming fans, and why some people are angry, noting that it’s probably because the “gravy train has come to a stop.” The News Bosworth took to Instagram for another one of his weekly Q&As, where he fields questions […]

The post Meta CTO: VR Gaming “gravy train” Has Stopped, Customer Acquisition Now the Real Problem appeared first on Road to VR.

Road to VR & Scott Hayden

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How Much are Consumers Willing to Pay for AR Apps & Experiences?

How much are consumers willing to pay for mobile AR apps and experiences? We tackle price-sensitivity dynamics from the latest consumer survey research from ARtillery Intelligence and Thrive Analytics.
This post appeared first on AR Insider.
AR Insider & Mike Boland

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Meta Finally Brings ‘Beat Saber’ to Horizon Plus, Keeps DLC Behind Paywall

Meta has finally brought VR’s favorite block-slashing rhythm game to its Horizon+ subscription service. If you were hoping to jump into Beat Saber’s (2019) massive swath of DLC content though, you’ll still need to toss out a few bucks. The News Horizon+ subscribers probably already know the score. Meta says in its terms and conditions that apps in the […]

The post Meta Finally Brings ‘Beat Saber’ to Horizon Plus, Keeps DLC Behind Paywall appeared first on Road to VR.

Road to VR & Scott Hayden

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‘Zombie Army VR’ to Close Co-op Online Servers Less Than a Year After Launch

Rebellion announced that Zombie Army VR (2025) is soon losing online co-op, as the studio chalks its up to a change made by the Unity to its underlying game engine. Publisher and co-developer Rebellion Games says in an announcement that Zombie Army VR will be losing online co-op at the “end of March.” The studio, which developed the game alongside […]

The post ‘Zombie Army VR’ to Close Co-op Online Servers Less Than a Year After Launch appeared first on Road to VR.

Road to VR & Scott Hayden

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‘Zombie Army VR’ to Close Co-op Online Servers Less Than a Year After Launch

Rebellion announced that Zombie Army VR (2025) is soon losing online co-op, as the studio chalks its up to a change made by the Unity to its underlying game engine. Publisher and co-developer Rebellion Games says in an announcement that Zombie Army VR will be losing online co-op at the “end of March.” The studio, which developed the game alongside […]

The post ‘Zombie Army VR’ to Close Co-op Online Servers Less Than a Year After Launch appeared first on Road to VR.

Road to VR & Scott Hayden

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Pico Unveils OS 6, Teases MicroOLED ‘Project Swan’ XR Headset Ahead of GDC 2026

Pico today unveiled Pico OS 6, something the ByteDance-owned company calls its “most significant operating system update to date.” Additionally, the company teased a few new bits of info about its upcoming ‘Project Swan’ XR headset ahead of its “live demo” GDC 2026 session next week. Project Swan is Pico’s next flagship headset, slated to […]

The post Pico Unveils OS 6, Teases MicroOLED ‘Project Swan’ XR Headset Ahead of GDC 2026 appeared first on Road to VR.

Road to VR & Scott Hayden

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Pico Unveils OS 6, Teases MicroOLED ‘Project Swan’ XR Headset Ahead of GDC 2026

Pico today unveiled Pico OS 6, something the ByteDance-owned company calls its “most significant operating system update to date.” Additionally, the company teased a few new bits of info about its upcoming ‘Project Swan’ XR headset ahead of its “live demo” GDC 2026 session next week. Project Swan is Pico’s next flagship headset, slated to […]

The post Pico Unveils OS 6, Teases MicroOLED ‘Project Swan’ XR Headset Ahead of GDC 2026 appeared first on Road to VR.

Road to VR & Scott Hayden

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Doubling Down on Display Glasses: A Conversation with Viture

Viture has closed its second $100 million funding round in six months. Already market validated, Viture is now investor validated an cash-empowered to fuel the hot video display glasses market. What will it do with the capital infusion?
This post appea… AR Insider & Charlie Fink

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Spatial Beats: Apple Gets Physical and Viture Doubles Down

Apple Visual Intelligence emerges as the company’s saving grace for a stumbling AI play, while Viture’s investors double down with a second mega-round in six months. We have these and other items from XR and AI realms through the eyes of Charlie Fink.
AR Insider & Charlie Fink

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Viture Raises $100 Million to Lead the Hot Display-Glasses Category

VITURE has secured $100 million in Series B funding – its second $100 million infusion in six months. Its signature video display glasses are already market-validated, and now they’re investor-validated. What will it use the cash for?
This post appeare… AR Insider & Mike Boland