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How Will AR Glasses Like Specs Transform Enterprise Work?
For AR glasses geared to industrial work, weight matters more than the price, because it determines whether the device is worn for a single task or all day. How do these and other factors map Snap Specs to enterprise productivity?
This post appeared f… AR Insider & Florian Haspinger
The Best Way to Sideload Games on Quest Just Got Better

SideQuest has been the number one unofficial store for Quest games ever since its founding in 2019. Now, it just got a lot easier to download and get playing. Downloading SideQuest used to mean going through a cumbersome setup process, although now SideQuest CEO and co-founder Shane Harris says in a Reddit post the team […]
The post The Best Way to Sideload Games on Quest Just Got Better appeared first on Road to VR.
Innovation Brief: OpenAI’s Always-On Agents
Hello! A quick note from my cab to the airport as I head back from Paris to New York. I’ll spare you a write-up this…
Continue reading → Innovation Brief: OpenAI’s Always-On Agents
This post appeared first on AR Insider.
AR Insider & Matt Maher
Pico Space Pro Leaks Ahead of Planned 2026 Launch, Including External & Internal Images

Regulatory filings in Japan may have inadvertently leaked Pico’s next flagship headset in full—inside and out. As first spotted by UploadVR, images of Pico’s Vison Pro competitor ‘Space Pro’ have leaked ahead of its planned Q4 2026 launch. Filed under certification number 202-JWM032, the images are publicly available through Japan’s Ministry of Internal Affairs and […]
The post Pico Space Pro Leaks Ahead of Planned 2026 Launch, Including External & Internal Images appeared first on Road to VR.
Steam Frame Backorder Queue Stretches into 2027

Getting a Steam Frame for the holidays could be a bit dicey, as Valve says the order queue has now stretched into 2027. Valve says in a news update that customers hoping to get their hands on Steam Frame, the recently launched standalone VR headset, can now view their expected order window by going directly […]
The post Steam Frame Backorder Queue Stretches into 2027 appeared first on Road to VR.
Steam Frame Update Boosts Battery Life, Improves Streaming Quality & More

Valve just released a new update for Steam Frame that improves battery lifetime, steaming quality, connectivity issues, and more. Steam Frame launched last month, bringing with it the ability for users to not only stream PC and PC VR games to the headset, but also play those games locally, albeit at a lower quality since […]
The post Steam Frame Update Boosts Battery Life, Improves Streaming Quality & More appeared first on Road to VR.
Welcoming Scott Hayden as Road to VR’s New Executive Editor

I’m pleased to announced that longtime Editor Scott Hayden is stepping up to become Road to VR’s new Executive Editor. After starting with Road to VR as a freelancer in 2014, becoming a contributor in 2016, and then Editor in 2019, Scott Hayden is now the publication’s new Executive Editor. As such, Scott is responsible […]
The post Welcoming Scott Hayden as Road to VR’s New Executive Editor appeared first on Road to VR.
AI/XR Beats: Xreal Aura Prices Up, Cinematic AI Presses On
Xreal Aura gets closer to reality with a real price tag and ship date, while Sony exits XR and the cinematic AI library continues to swell. We have these and other items from XR and AI worlds through the lens of Charlie Fink.
This post appeared first … AR Insider & Charlie Fink
New Study Projects XR Revenue to Exceed $59 Billion by 2030
ARtillery Intelligence released a new report that projects XR revenue to grow to $59.7 billion by 2030. How will it get there, and what’s driving it? We examine the drivers & dynamics.
This post appeared first on AR Insider.
AR Insider & AR Insider
