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Curated information, news and updates around augmented-, virtual-, mixed reality and the metaverse. spatialcomputing.info https://spatialcomputing.info/kontakt/

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‘Blade Runner’ Immersive Experience Coming to VR Destinations Next Year

Behaviour Interactive, the studio behind asymmetrical multiplayer Dead by Daylight (2016), announced it’s developing an immersive experience based on iconic cyberpunk sci-fi Blade Runner. The studio revealed it’s working with original IP holder Alcon Entertainment as well as Montreal-based PHI Studio, known for co-producing location-based VR experience Space Explorers: THE INFINITE and mixed reality theater experience […]

The post ‘Blade Runner’ Immersive Experience Coming to VR Destinations Next Year appeared first on Road to VR.

Road to VR & Scott Hayden

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Meta Connect Event Set for September 23–24 Alongside New Glasses Tease

Meta’s annual Connect event is set to return on September 23–24. The company teased what appears to be a new pair of smart glasses, and said its event will focus on “the latest in VR, wearables, metaverse, and AI.” All eyes will be on the event this year as the XR industry watches to gauge […]

The post Meta Connect Event Set for September 23–24 Alongside New Glasses Tease appeared first on Road to VR.

Road to VR & Ben Lang

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Samsung Reportedly to Debut First Smart Glasses at Galaxy Unpacked on July 22nd

Images and specs of Samsung’s upcoming smart glasses may have already leaked, however a new report suggests we may get an eye-full at the company’s Galaxy Unpacked product event in July. At the time of this writing, Samsung hasn’t confirmed when its next Unpacked event will be, however according to Seoul Economic Daily, the South Korean […]

The post Samsung Reportedly to Debut First Smart Glasses at Galaxy Unpacked on July 22nd appeared first on Road to VR.

Road to VR & Scott Hayden

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Case Study: AR Streamlines Field Support & Maintenence

Though we spend ample time examining consumer-based XR endpoints, greater near-term impact is seen in the enterprise. This includes brands that use AR to promote products in…
Continue reading → Case Study: AR Streamlines Field Support &#38… AR Insider & Mike Boland

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‘Subnautica 2’ Devs: Don’t Hold Your Breath for Official VR Support

Believe it or not, the original Subnautica (2018) actually included basic PC VR support well before its 1.0 launch. With its long-awaited sequel coming out this week though, you probably shouldn’t hold your breath waiting for official VR support. Unknown Worlds Entertainment is releasing Subnautica 2 in early access on May 14th, which, as we’ve heard for years now, won’t […]

The post ‘Subnautica 2’ Devs: Don’t Hold Your Breath for Official VR Support appeared first on Road to VR.

Road to VR & Scott Hayden

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Meta’s New AI-Powered VR Toolkit Lets Anyone Build WebXR Experiences Without Coding

Meta announced a major update to its open-source Immersive Web SDK (IWSDK) framework, which lets developers build VR experiences on the web using WebXR—now including an “agentic workflow” powered by AI coding assistants which aims to reduce Originally launched at Meta Connect last year, IWSDK aimed to simplify VR development tasks like physics, hand-tracking, movement, […]

The post Meta’s New AI-Powered VR Toolkit Lets Anyone Build WebXR Experiences Without Coding appeared first on Road to VR.

Road to VR & Scott Hayden

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How Much Do Enterprises Spend on XR?

After the last installment of this series looked at consumer XR spending, we switch gears in this installment to dive into enterprise spending.  When it comes to the art of immersive enterprise productivity, how big is it, and what’s driving it?
This p… AR Insider & Mike Boland

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AI/XR Beats: Courtroom Drama & XR Earnings

The OpenAI trial produced a week of Silicon Valley psychodrama while XR leaders showed their cards for Q1, and cinematic AI keeps getting better. We have these and other items from AI and XR realms from Charlie Fink.
This post appeared first on AR Ins… AR Insider & Charlie Fink

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TCL Shows Off New High PPI OLED and Micro-LED Displays for XR

TCL has revealed its latest OLED and micro-LED displays aimed at AR and VR headsets. The company claims to have achieved new benchmarks for pixel density. Shown off at the SID Display Week event, TCL’s new 2.24-inch display is claimed to be the “highest pixel density real RGB G-OLED display,” at 1,700 PPI (pixels per-inch), […]

The post TCL Shows Off New High PPI OLED and Micro-LED Displays for XR appeared first on Road to VR.

Road to VR & Ben Lang

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‘VRChat’ Reveals Key Stats, Claiming Significant Growth in Japanese Usership

Social VR platform VRChat revealed some new user stats in addition to new portal to attract more users. Hard data on VRChat user stats isn’t easy to come by, with third-party tools like SteamDB only telling a part of the story, as the game is available across Steam, Quest, and both iOS and Android. Still, every once […]

The post ‘VRChat’ Reveals Key Stats, Claiming Significant Growth in Japanese Usership appeared first on Road to VR.

Road to VR & Scott Hayden