Curated information, news and updates around augmented-, virtual-, mixed reality and the metaverse. spatialcomputing.info https://spatialcomputing.info/kontakt/
AI/XR Beats: Nvidia Buys the Marketplace, VR Winter Returns
Nvidia puts itself at the middle of the model marketplace, while OpenAI’s political investments pay off, and another VR winter is upon us. We have these and other items from AI and XR realms, through the lens of Charlie Fink.
This post appeared first … AR Insider & Charlie Fink
Innovation Brief: OpenAI, Uber & Kalshi
Hello! This week our stories are focused on security and storms, both figuratively and literally! This week on the Brief we discuss the red herring from the OpenAI…
Continue reading → Innovation Brief: OpenAI, Uber & Kalshi
This post a… AR Insider & Matt Maher
Survey: What are the Most Popular VR Headsets?
Which VR headsets are showing the most traction among consumers? The latest consumer survey from ARtillery Intelligence and Thrive Analytics tackles this question and we break it down in the latest Behind-the-Numbers.
This post appeared first on AR Ins… AR Insider & AR Insider
Steam Link for Quest Adds Wired USB-C Streaming in Public Beta

Valve has pushed an update to the Steam Link PC VR streaming app on Quest that finally includes the ability to play games via wired connection. As first spotted by data miner and serial leaker ‘Luna’ (via UploadVR), Valve’s Steam Link app for Quest rolled out its 2.17.8 public beta update, finally bringing support for […]
The post Steam Link for Quest Adds Wired USB-C Streaming in Public Beta appeared first on Road to VR.
Steam Frame is Getting a Color Passthrough Camera Upgrade Add-on

Steam Frame isn’t here yet, and we’re no closer to knowing the price or release date, although the component supplier behind the headset’s built-in camera tracking system is officially producing a color passthrough module for Frame. Steam Frame only includes monochrome passthrough, which the headset primarily uses for computer vision tracking in addition to letting […]
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What is B2B2C Spending in XR, and Why Does it Matter?
While B2B spending in XR involves enterprise end users, B2B2C involves enterprises building things for their customers and marketing targets. How much are brands and enterprises spending today, and where is it headed next?
This post appeared first on A… AR Insider & Mike Boland
What is B2B2C Spending in XR, and Why Does it Matter?
While B2B spending in XR involves enterprise end users, B2B2C involves enterprises building things for their customers and marketing targets. How much are brands and enterprises spending today, and where is it headed next?
This post appeared first on A… AR Insider & Mike Boland
Bigscreen Drops ‘Beyond 2’ Headset Price to $959, Halo Mount Resumes Production

Bigscreen announced it’s permanently lowering the price of its slim and light PC VR headset, Bigscreen Beyond 2, which now starts at $959. The long-awaited Halo Mount is also now in production, with shipping estimated to largely take place in October. Despite inflation and rising component costs, Bigscreen is knocking a few bucks off its […]
The post Bigscreen Drops ‘Beyond 2’ Headset Price to $959, Halo Mount Resumes Production appeared first on Road to VR.
‘Gunman Contracts’ Turns Beloved ‘Half-Life: Alyx’ Mod Into a Full Game Next Week

Gunman Contracts is one of the most full-featured mods for Half-Life: Alyx (2020), and now the indie developer behind the project is about to release the long-awaited, built from the ground-up game for PC VR headsets called Gunman Contracts – Stand Alone. Arne Burkert (ANB_Seth) today announced that Gunman Contracts – Stand Alone is set […]
The post ‘Gunman Contracts’ Turns Beloved ‘Half-Life: Alyx’ Mod Into a Full Game Next Week appeared first on Road to VR.
