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Curated information, news and updates around augmented-, virtual-, mixed reality and the metaverse. spatialcomputing.info https://spatialcomputing.info/kontakt/

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Even Realities Hits $1 Billion Valuation on $150 Million Funding Round

Emerging smart glasses player Even Realities has raised $150 million in pre-Series B funding led by Meituan and previous-investor Tencent. The funding round confers a post-money valuation of $1 billion. How will this throw fuel on Even Realities‘ smart… AR Insider & Mike Boland

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‘Tomb Raider’ VR Reportedly Cancelled According to Leaked Images & Video

As reported by MP1st, a sizable leak from Vertigo Games reveals its now-defunct Amsterdam satellite studio was working on an official Tomb Raider VR title before the project was cancelled earlier this year. Vertigo Games Amsterdam was working on the unannounced Tomb Raider VR game from at least November 2024 until its cancellation in January […]

The post ‘Tomb Raider’ VR Reportedly Cancelled According to Leaked Images & Video appeared first on Road to VR.

Road to VR & Scott Hayden

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‘Pistol Whip’ Studio Reportedly Developing “impossible to ignore” Multiplayer VR Game

Veteran VR studio Cloudhead Games, developer behind hit rhythm shooter Pistol Whip (2019), is ostensibly deep in development of their next title, which according to a recent job listing could be a multiplayer VR game that may also have a flatscreen mode. The studio’s listing for a new Social & Community Strategist is looking for someone who […]

The post ‘Pistol Whip’ Studio Reportedly Developing “impossible to ignore” Multiplayer VR Game appeared first on Road to VR.

Road to VR & Scott Hayden

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Marketing vs. Making: Bridging the Demo-Product Gap in XR

Spatial computing continues to be an opportune north star, though it’s taking longer than expected to materialize. Meanwhile, there continues to be a gap between imagination and reality, often seen in demos and concept videos.
This post appeared first… AR Insider & Devin Partida

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Meta Closes Smart Glasses Privacy Loophole With New Camera-Killing Update

Meta is rolling out an update to its line of smart glasses that will disable the camera if the device’s capture LED has been tampered with or destroyed. Since the rollout of Meta’s second-gen Ray-Ban Glasses in 2024, physically covering the white capture LED on any of the company’s current smart glasses shuts off the […]

The post Meta Closes Smart Glasses Privacy Loophole With New Camera-Killing Update appeared first on Road to VR.

Road to VR & Scott Hayden

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HTC’s Revenue Stabilizes as XR Pioneer Pins Hopes on AI, Smart Glasses and Enterprise

HTC has been attempting a second act as an XR and AI hardware company for a few years now with mixed results. And while the once-dominant smartphone company is still the midst of a protracted revenue decline, HTC seems to have stabilized. As reported by Taiwan’s Financial Express News, HTC revealed at its annual shareholders […]

The post HTC’s Revenue Stabilizes as XR Pioneer Pins Hopes on AI, Smart Glasses and Enterprise appeared first on Road to VR.

Road to VR & Scott Hayden

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Smart Contact Lenses Move Closer to Reality as XPANCEO Expands JBD Display Partnership

Dubai-based smart contact lenses startup XPANCEO announced it’s expanding a partnership with China’s JBD to co-develop a new micro-display designed specifically for smart contact lenses. Previously, the companies co-developed a printed circuit board with integrated micro-display, as well as a unique optical system capable of forming a near-eye image for easy focus. Now XPANCEO is deepening […]

The post Smart Contact Lenses Move Closer to Reality as XPANCEO Expands JBD Display Partnership appeared first on Road to VR.

Road to VR & Scott Hayden

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The Essence of XR: One Developer’s Journey in Spatial Computing

What are best practices and tactical tips for XR experience design? First-time developer Philipp Stollenmayer walks us through his journey designing and releasing an immersive Vision Pro experience – the good, the bad, and the ugly.
This post appeared… AR Insider & Philipp Stollenmayer

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The Essence of XR: One Developer’s Journey in Spatial Computing

What are best practices and tactical tips for XR experience design? First-time developer Philipp Stollenmayer walks us through his journey designing and releasing an immersive Vision Pro experience – the good, the bad, and the ugly.
This post appeared… AR Insider & Philipp Stollenmayer

Logo spatialcomputing.info Nicht die Mona Lisa
The Essence of XR: One Developer’s Journey in Spatial Computing

What are best practices and tactical tips for XR experience design? First-time developer Philipp Stollenmayer walks us through his journey designing and releasing an immersive Vision Pro experience – the good, the bad, and the ugly.
This post appeared… AR Insider & Philipp Stollenmayer