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Curated information, news and updates around augmented-, virtual-, mixed reality and the metaverse. spatialcomputing.info https://spatialcomputing.info/kontakt/

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‘Cyberpunk 2077’ is Officially Coming to VR Soon as a Co-op Location-based Experience

CD Projekt Red announced it’s working with Zero Latency VR to bring Cyberpunk 2077 to out-of-home VR destinations. Zero Latency VR calls the forthcoming experience “based on the world of Cyberpunk 2077,” but built specifically for the company’s untethered, free-roam technology. What’s more, the studios say they’re bringing the co-op experience to Zero Latency VR’s locations worldwide […]

The post ‘Cyberpunk 2077’ is Officially Coming to VR Soon as a Co-op Location-based Experience appeared first on Road to VR.

Road to VR & Scott Hayden

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Meta is Releasing 2 New Ray-Ban Meta Smart Glasses for Prescription Wearers, Starting at $500

Meta and eyewear partner EssilorLuxottica announced two new “optical-forward” pairs of Ray-Ban Meta glasses, which are said to support nearly all prescriptions. Ray-Ban Meta and Oakley Meta smart glasses can already be paired with prescription lenses, although the latest pairs of Ray-Ban Meta smart glasses are coming with new ergonomic features: overextension hinges, interchangeable nose-pads, […]

The post Meta is Releasing 2 New Ray-Ban Meta Smart Glasses for Prescription Wearers, Starting at $500 appeared first on Road to VR.

Road to VR & Scott Hayden

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Case Study: Microsoft Integrates Immersive Customer Support

Whether its in IT settings, consumer hardware, or helping relatives reset their router, the lack of visual orientation is a common pain point. Microsoft turned to AR to solve this issue for Xbox tech support. What were the results?
This post appeared f… AR Insider & Mike Boland

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Virtual Hangout ‘Rec Room’ is Permanently Closing in June, Assets Reportedly Acquired by Snap

Rec Room, one of VR’s most prominent social platforms, is shutting down in June, with its creators noting they “never quite figured out how to make Rec Room a sustainably profitable business.” According to a GeekWire report (via Skarred Ghost), Snap has acquired select assets from Rec Room, which also includes talent moving to its XR-focused […]

The post Virtual Hangout ‘Rec Room’ is Permanently Closing in June, Assets Reportedly Acquired by Snap appeared first on Road to VR.

Road to VR & Scott Hayden

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What’s Driving XR Revenues Today?

What’s the spatial computing revenue outlook? And how does that break down by subsegments from VR to AI glasses? Our latest Behind the Numbers installment highlights original market-sizing data from our research arm, ARtillery Intelligence.
This post… AR Insider & Mike Boland

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Meta Slated to Launch Two New Ray-Ban Smart Glasses, According to FCC Filing

Meta and EssilorLuxottica appear to be preparing two new Ray-Ban smart glasses for launch, according to US Federal Communication Commission (FCC) filings from earlier this month. As first reported by Janko Roettgers in his Lowpass newsletter, Meta hardware partner EssilorLuxottica has filed with the FCC two new devices which appear to be the next generation of their […]

The post Meta Slated to Launch Two New Ray-Ban Smart Glasses, According to FCC Filing appeared first on Road to VR.

Road to VR & Scott Hayden

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Spatial Beats: Siri Gets Shifted, Sora Gets Shelved

Apple concedes the AI model race and sets Siri up as an aggregation layer, while OpenAI’s Sora gets taken out to the woodshed. We have these and other happenings from XR and AI worlds through the lens of Charlie Fink.
This post appeared first on AR Ins… AR Insider & Charlie Fink

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Spatial Beats: Siri Gets Shifted, Sora Gets Shelved

Apple concedes the AI model race and sets Siri up as an aggregation layer, while OpenAI’s Sora gets taken out to the woodshed. We have these and other happenings from XR and AI worlds through the lens of Charlie Fink.
This post appeared first on AR Ins… AR Insider & Charlie Fink

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‘The Boys: Trigger Warning’ Review – A Bloody Power Fantasy That Pulls Too Many Punches

The Boys: Trigger Warning feels like a game caught between two priorities: delivering a brutal, irreverent VR adaptation of its source material, and serving as a timely piece of franchise promotion. It nails just enough of the show’s tone and spectacle to pull you in, but beneath the surface is a surprisingly shallow experience that […]

The post ‘The Boys: Trigger Warning’ Review – A Bloody Power Fantasy That Pulls Too Many Punches appeared first on Road to VR.

Road to VR & Scott Hayden

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3D Shopping’s Active Ingredient: A Playbook for CAD Files

The future of eCommerce is dimensional. Brands are competing on experience, and 3D product visualization is the gold standard. What are best practices to manage AR shopping’s active ingredient: CAD files?
This post appeared first on AR Insider.
AR Insider & Dopple.io