Cyberpunk 2077 introduced another take on virtual reality when it launched late last year. Braindancing (the downloading of data from an experience to view it through someone else) saw players experience an event from another person’s point of view. It went deeper than what we experience in the real world with virtual reality headsets like […]
E3, Gamescom, and other big events remain vital to the game industry
Major game events have played a significant role in creating excitement, even when the pandemic forced organizers to host events online. AR/VR – VentureBeat & Aron Garst
Skydance Interactive’s Pete Akeman: We’re about to see the ‘second generation’ of VR gameplay
Skydance Interactive’s Pete Akermann discusses the challenges and next generation of large-scale VR development at GamesBeat Summit 2020. AR/VR – VentureBeat & Aron Garst