On GamesBeat Decides 147, hosts Mike Minotti and Jeff Grubb talk about the latest NPD report. Turns out some people bought that new Animal Crossing game. AR/VR – VentureBeat & Jeff Grubb
How to make an indie game that can survive | How Games Make Money
Indie developer Rootpew talks with How Games Make Money about turning indie hit Split or Steal into a game that can survive and overcome its costs. AR/VR – VentureBeat & Jeff Grubb
GamesBeat Decides 146: Sony faces PlayStation 5 manufacturing troubles
Sony is having troubles manufacturing enough PlayStation 5 units for launch, according to a Bloomberg report. GamesBeat Decides explains what’s happening. AR/VR – VentureBeat & Jeff Grubb
GamesBeat Decides: Final Fantasy VII Remake is winning us over
Final Fantasy VII Remake is impressing us, and you can hear our thoughts on this week’s episode of the GamesBeat Decides podcast. Also, what’s a DualSense? AR/VR – VentureBeat & Jeff Grubb
Why Amber opened a new support studio in Guadalajara — How Games Make Money
Amber is a game-development agency that provides services to other studios. The company’s CEO Mihai Pohontu joins How Games Make Money for a conversation. AR/VR – VentureBeat & Jeff Grubb
HTC is selling a standalone Vive Cosmos headset and tracking faceplate
HTC is opening up sales of the standalone Vive Cosmos headset and External Faceplate Tracker for VR enthusiasts who have already invested in hardware. AR/VR – VentureBeat & Jeff Grubb
GamesBeat Decides 144: Mario turns 35 with multiple 3D remasters
Nintendo is going to celebrate Mario’s 35th anniversary this year with remasters of his 3D games, and we are very excited for that. AR/VR – VentureBeat & Jeff Grubb
GamesBeat Decides 143 — Is Half-Life: Alyx the future?
Half-Life: Alyx is a the new VR game from Valve Software that further explores the Half-Life universe. Mike Minotti share his review thoughts. AR/VR – VentureBeat & Jeff Grubb
Nvidia’s DLSS 2.0 aims to prove the technology is essential
DLSS 2.0 is the next-generation upgrade for Nvidia’s Deep Learning Super Sampling that can make a 1080p image look like it’s running at 4K. AR/VR – VentureBeat & Jeff Grubb
Kahlief Adams on scraping by in the podcast game — How Games Make Money
On this week’s episode of How Games Make Money, host Jeff Grubb speaks with Spawn On Me founder Kahlief Adams. Spawn On Me is a podcast about people of color working in video games. Adams started the show six years ago, and he has slowly turned it into a small business. For most of those […]