Logo spatialcomputing.info Nicht die Mona Lisa
‘Project Hail Mary’ is Getting a Mixed Reality Game for Quest & Pico This Year

Maze Theory, the XR studio behind Peaky Blinders: The King’s Ransom and Doctor Who: The Edge of Time, announced it’s working on a mixed reality game based on Andy Weir’s novel and recent film, Project Hail Mary (2026). Developed in partnership with Amazon MGM Studios, Project Hail Mary: Journey Among the Stars is slated to feature […]

The post ‘Project Hail Mary’ is Getting a Mixed Reality Game for Quest & Pico This Year appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
Meta Extends Commitment to Making XR Development First-class Citizen in Unity Game Engine

Meta and game engine creator Unity announced they’re extending multi‑year platform support and an enterprise agreement that aims to deepen the companies’ VR partnership. The News The companies’ collaboration dates back to the early Oculus Rift era of the mid-2010s, when Unity became one of the first engines to support consumer VR alongside Epic Games’ […]

The post Meta Extends Commitment to Making XR Development First-class Citizen in Unity Game Engine appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
‘Synth Riders’ Studio Confirms Major Layoffs Affecting 50 Percent of Staff

Kluge Interactive, the developer behind popular VR rhythm game Synth Riders (2018), confirmed the studio has suffered a “major round of layoffs” earlier this year. Kluge Interactive has been busy creating games for Horizon Worlds, Roblox, and bringing Synth Riders to new non-VR platforms, like Nintendo Switch. Earlier this year though, Meta announced it was pulling the plug on […]

The post ‘Synth Riders’ Studio Confirms Major Layoffs Affecting 50 Percent of Staff appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
Valve Releases Steam Link Beta for Vision Pro, But VR Games Aren’t Supported Yet

Valve announced its wireless PC VR streaming software, Steam Link, is getting additional support for Apple Vision Pro, although VR game support is still on the to-do list. The News Valve announced in a Steam community post that it’s releasing a native Steam Link app for visionOS, which lets Vision Pro users play Steam games via a Wi-Fi […]

The post Valve Releases Steam Link Beta for Vision Pro, But VR Games Aren’t Supported Yet appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
“VRChat is not going anywhere” Founders Reassure Amid Downturn in Social VR Platforms

Rec Room is shutting down in June. Meta’s Horizon Worlds is searching for greener pastures on mobile. Now, VRChat co-founders say there’s no need to worry about the social VR platform’s future. “In case you were wondering, VRChat is not going anywhere,” studio co-founders Graham Gaylor and Jesse Joudrey say in a recent blog post. According to Gaylor and […]

The post “VRChat is not going anywhere” Founders Reassure Amid Downturn in Social VR Platforms appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
‘Teenage Mutant Ninja Turtles’ VR Co-op Game Coming to Quest, PC VR & Pico in April, New Trailer Here

Teenage Mutant Ninja Turtles: Empire City is officially coming to Quest, PC VR headsets, and Pico headsets on April 30th. Developed by Cortopia Studios and Beyond Frames Entertainment, TMNT: Empire City is serving up a co-op supported campaign, letting you team up with up to three other tubular turtles as you battle against the dreaded Foot […]

The post ‘Teenage Mutant Ninja Turtles’ VR Co-op Game Coming to Quest, PC VR & Pico in April, New Trailer Here appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
Why One of VR’s Most Valuable Companies is Shutting Down, According to Top Creator

Social VR platform Rec Room, once valued at $3.5 billion, announced earlier this week that it will be shutting down in June. The studio says it never quite figured out how to turn a profit, though top avatar creator blueasis maintains the story is a bit more complicated. If you’ve ever seen the weird little VRChat […]

The post Why One of VR’s Most Valuable Companies is Shutting Down, According to Top Creator appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
‘Black Mirror’ to Bring Show’s Tech Dystopia to Life in New Location-based VR Experience

Black Mirror, the hit sci-fi anthology series on Netflix, is getting its own VR experience soon—set to debut at VR destination Infinity Experience in Montreal, Canada next month ahead of wider rollout. Developed by VR studio Univrse and Banijay Live Studio, THE BLACK MIRROR EXPERIENCE is slated to mash up physical environments with VR headsets, […]

The post ‘Black Mirror’ to Bring Show’s Tech Dystopia to Life in New Location-based VR Experience appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
‘Black Mirror’ to Bring Show’s Tech Dystopia to Life in New Location-based VR Experience

Black Mirror, the hit sci-fi anthology series on Netflix, is getting its own VR experience soon—set to debut at VR destination Infinity Experience in Montreal, Canada next month ahead of wider rollout. Developed by VR studio Univrse and Banijay Live Studio, THE BLACK MIRROR EXPERIENCE is slated to mash up physical environments with VR headsets, […]

The post ‘Black Mirror’ to Bring Show’s Tech Dystopia to Life in New Location-based VR Experience appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
‘Moss’ Developer Polyarc Lays Off Two-Thirds of Studio Following “major project” Cancellation

Polyarc, the studio behind VR puzzle-platformer series Moss, announced it’s significantly reducing the size of the company, marking another VR pioneer currently experiencing existential turmoil. The studio released word via a LinkedIn post on Tuesday, noting that layoffs come amid an “unsuccessful team-wide effort to secure funding following the cancellation of a major project.” Speaking to GamesIndustry.biz, […]

The post ‘Moss’ Developer Polyarc Lays Off Two-Thirds of Studio Following “major project” Cancellation appeared first on Road to VR.

Road to VR & Scott Hayden