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Samsung Confirms ‘Project Moohan’ XR Headset is Still Coming This Year

Samsung didn’t highlight its upcoming mixed reality headset at Unpacked last month, nor at Google I/O the month prior—but no fear, the South Korean tech giant confirmed its Android XR-based headset is still coming this year. In a recent earnings call, Samsung says its upcoming XR headset, tentatively named ‘Project Moohan’, is still coming. Small […]

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Brilliant Labs Unveils All-day Smart Glasses with Color Display, Pre-orders Launch at $300

Brilliant Labs unveiled Halo, its next-gen smart glasses that pack in a full-color micro OLED display, bone conduction speakers, and real-time voice-based AI assistant—priced at a surprisingly reasonable $300. Weighing in at just over 40 grams, Halo builds on the company’s earlier experiments in heads-up displays, including Monocle, a clip-on developer kit released in 2023, […]

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‘Star Citizen’ Claims Testing of VR Support Will Begin Soon, More Than 10 Years After Promising It

Star Citizen promised to include VR support as a core feature more than a decade ago—long before it scope-creeped its way into becoming the MMO of today. Now, Cloud Imperium Games (CIG) says they’re actually going to put VR support to the test, but you still probably shouldn’t hold your breath. As first reported by UploadVR, […]

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Meta Avatars Get a Major Makeover With New Body Types, Poses & AI-driven Clothing Styles

Meta is giving its Avatars another big upgrade, offering users finer control over things like face shape, body part sizes, hair, makeup and more. Avatars are integrated across the gamut of Meta’s platforms, including Horizon Worlds, Home and Workrooms on Quest and mobile, and across Facebook, Instagram, WhatsApp, and Messenger. Now, users in the US […]

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‘Spotify’ Finally Comes to Quest, Letting You Listen to Music in the Background

Spotify finally has its own Quest web app, letting you listen to music in the background as you go about your virtual ways. The new Spotify app for Quest isn’t an app in the traditional sense, but rather a progressive web app (PWA) that essentially opens up its own browser window. While that means you […]

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Meta & Stanford Reveal Ultra-Thin Holographic XR Display the Size of Glasses

Researchers at Meta Reality Labs and Stanford University have unveiled a new holographic display that could deliver virtual and mixed reality experiences in a form factor the size of standard glasses. In a paper published in Nature Photonics, Stanford electrical engineering professor Gordon Wetzstein and colleagues from Meta and Stanford outline a prototype device that […]

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Ray-Ban Meta Smart Glasses Revenue Triples Year-over-Year, Fueling Meta’s $3.5 Billion Bet on EssilorLuxottica

EssilorLuxottica released its second quarter earnings report, revealing that Ray-Ban Meta smart glasses have tripled in revenue year-over-year. Released in 2023, Ray-Ban Meta is the companies’ second-gen smart glasses, serving up music, photo/video capture, and Internet searches via Meta AI. Starting at $300, the smart glasses have done remarkably well for themselves, prompting Meta to […]

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Meta Admits There’s a “Goldilocks Zone” for VR Session Length Due to Form Factor Concerns

The post Meta Admits There’s a “Goldilocks Zone” for VR Session Length Due to Form Factor Concerns appeared first on Road to VR.

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‘Blade & Sorcery’ Studio Confirms Next “modder-friendly’ VR Game Isn’t a Sequel

Warpfrog, the studio behind Blade & Sorcery (2024), announced they’re working on their next VR title. While the studio say it won’t be a sequel, it will be “super modder-friendly” and share “a lot of DNA” with the hit physics-based combat game. “It is way too early to do any kind of reveal, so we […]

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Road to VR & Scott Hayden

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VRMMO ‘Eldramoor: Haven in the Mist’ Kickstarter Concludes with $170,000

The Kickstarter campaign for Eldramoor: Haven in the Mist has come to an end, nabbing developer Resolute Games over $170,000 to bring its ambitious VR MMORPG to life. The one-month campaign celebrated early success when it launched on June 24th, quickly garnering the project its minimum funding goal of $25,000 in just 1.5 hours of going live. […]

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