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Somebody using greyboxing (or other gamedev prototyping approaches)?

Hi all 🙂

Is there some designer / developer actively using greyboxing or other approaches and methods from gamedesign for creating immersive applications AND who wants to share their experiences? I was wondering about how those are applied for developing AR (MR/VR).

Background of my question: I’m doing my PHD in prototyping for XR and currently investigating in some techniques practitioners like to apply for development. DM me for more info.

submitted by /u/alpenq
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Augmented Reality & /u/alpenq