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Meta Quest Pro just announced and a true mixed reality device designed for productivity, design, and multitasking !

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Here is the Meta Quest Pro in action after Mark Zuckerberg posted a video while fencing 🤺 in Augmented Reality with 2x Olympic medalist Gerek Meinhardt !

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This is the FINAL Magic Leap 2 version which is currently getting distributed to customers. It also supports dynamic dimmer which makes the entire screen darker by blocking any external lighting.

submitted by /u/dilmerv [link] [comments] Augmented Reality & /u/dilmerv

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It was very exciting to get my Magic Leap 1 up and running again, but playing with Magic Leap 2 during AWE 2022 was mind blowing. Let me know if you want to see demos with ML2 & dev tutorials ?

submitted by /u/dilmerv [link] [comments] Augmented Reality & /u/dilmerv

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Today I am happy to announce that Unity AR Foundation Simulation tools are now available in version 5.0.0 pre (pre-release) or greater which allows you to run plane detection, point clouds, meshing, image targets, and more in the Unity Editor (full video in comments)

submitted by /u/dilmerv [link] [comments] Augmented Reality & /u/dilmerv

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My small trip recap from a very inspiring experience at Augmented World Expo 2022 (AWE)

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What an amazing experience these last two days at Lightship Summit, I had a great time and honestly coming back full of ideas for future XR videos related to VPS & other Lightship AR topics !

submitted by /u/dilmerv [link] [comments] Augmented Reality & /u/dilmerv

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Niantic Lightship VPS is LAUNCHING 🥳 May 24th at the Lightship Summit which brings AR developers from all over the world to San Francisco May 24-25 !

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Today I show you the early results of a utility I coded for Unity to do motion capture with an iPhone device with A12 Bionic Chip or greater. It uses body tracking + real-time keyframe clip recording. (Full video in comments)

submitted by /u/dilmerv [link] [comments] Augmented Reality & /u/dilmerv

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This is a small video teaser of what I am working on for my next XR YouTube video which uses: AR Foundation, XR ARKit Plugin, AR Foundation Remote 2.0, AR Body Tracking, and Unity Editor tools.

submitted by /u/dilmerv [link] [comments] Augmented Reality & /u/dilmerv