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ELI5 what’s the de facto tool to make AR Experiences?

in AR, unlike game-dev or VR, there seems to be no single tool/engine/platform as a de facto AR platform.

  • There is unity and a plethora of AR plugins and toolkits for it.
  • There is Unreal Engine, which as an Unreal Engine developer, I say AR sucks in Unreal.
  • There are Javascript Libraries/frameworks for WebAR such as AR.JS, Three.js,…
  • There are many websites offering easy AR tools/templates for webAR, charging monthly subscriptions.
  • There are people who swear by lens studio/SparkAR. but I see them mainly as Face Filter AR tools (and you’re bound to publish your AR only in their apps)

I’m looking for a feature-rich, but a beginner-friendly platform, dedicated to AR-dev where you can deploy your AR experiences as Mobile apps or WebAR.

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is Unity really superior for AR? 🤔 should I switch from unreal?

TL:DR Nearly all AR development tutorials on the internet are on unity, and in VR too unity seems to have the edge on Unreal and other platforms too. As an unreal user for a couple of years (I can say I know my way around it), Is it worth that I switch to unity and start learning it from scratch?


Main: I’ve been learning and doing stuff with unreal a couple of years now, and from the beginning, I was more into real-time interactive experiences and virtual production. Not tgat much into game development tbh.

Metaverse-ish things such as VR/AR, and everything immersive (such as 3D ambisonics audio, 3D videos,…) has always been my main incentive. However when I jumped into VR/AR and XR in general in unreal, it seemed to me that unreal hadn’t it as their main priority. Noy only it seemed a bit clanky and weird, but also there were very little tutorials online for it.

On the contrary, if you search for VR/AR development in general (especially AR) You would definitely end up on a loooot of unity tutorials.

I wanna know why is this the case? And what unity offers which unreal doesn’t 🤔 and the most important matter, is it worth switching for someone already comfortable with unreal 3D tools/blueprints &…? 🤔

btw, Unity Job market ( both for AR, and game development) is x50 times more than Unreal whete I live 😭

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What’s the easiest way to make an Android AR app (just a character with dancing animation)?

Hi, forgive me for being so noob and amateur in this field. I have a custom-made character and All I want is to have it in dancing an android AR experience and place it in a ground plane. Personally, I tried Unreal Engine, and not only building and ex… Augmented Reality & /u/RmaNReddit