8 Steps to create web AR experiences with Unity (link in comments)

submitted by /u/tntcproject [link] [comments] Augmented Reality & /u/tntcproject

Our library to create Web Augmented Reality experience with Unity is out. Hope this can be helpful to you! Any feedback is important for us, what you think about it? Link in comments. Thank you!

submitted by /u/tntcproject [link] [comments] Augmented Reality & /u/tntcproject

WebAR with Unity! We’ve released ARWT V1.0. Check this video to see the library in action and let us know what you think about it!

submitted by /u/tntcproject [link] [comments] Augmented Reality & /u/tntcproject

We’ve updated our WIP unity3d webAR framework! Now it supports multiple markers x scene. In this example, we are using three different markers :) PRO TIP: Adding a dog enhances the augmented effect.

submitted by /u/tntcproject [link] [comments] Augmented Reality & /u/tntcproject

Pinch to scale and slide to rotate. These simple actions are developed with few lines of code in Unity3D as we are used to doing for mobile applications but running on the web.

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These days we’ve tested custom shaders in our wip framework for Web AR in Unity3D. We are excited about the results! What do you think?

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Another day, another experiment… From Unity directly to Web, in AR 🙂

submitted by /u/tntcproject [link] [comments] Augmented Reality & /u/tntcproject

We are working on a Unity3D framework that allows us to create WEB Augmented Reality applications. The first tests are great! In the following days, we’ll publish new content and start to show the framework architecture. What do you think about it?!

submitted by /u/tntcproject [link] [comments] Augmented Reality & /u/tntcproject