Logo spatialcomputing.info Nicht die Mona Lisa
Vision Pro Dev Kit Applications Will Open in July

Apple says it will give developers the opportunity to apply for Vision Pro dev kits starting sometime in July. In addition to releasing a first round of developer tools last week, including a software ‘Simulator’ of Vision Pro, Apple also wants to give developers a chance to get their hands on the headset itself. The […]

Road to VR & Ben Lang

Logo spatialcomputing.info Nicht die Mona Lisa
Apple Releases Vision Pro Development Tools and Headset Emulator

Apple has released new and updated tools for developers to begin building XR apps on Apple Vision Pro. Apple Vision Pro isn’t due out until early 2024, but the company wants developers to get a jump-start on building apps for the new headset. To that end the company announced today it has released the visionOS […]

Road to VR & Ben Lang

Logo spatialcomputing.info Nicht die Mona Lisa
A Concise Beginner’s Guide to Apple Vision Pro Design & Development

Apple Vision Pro has brought new ideas to the table about how XR apps should be designed, controlled, and built. In this Guest Article, Sterling Crispin offers up a concise guide for what first-time XR developers should keep in mind as they approach app development for Apple Vision Pro. Guest Article by Sterling Crispin Sterling Crispin […]

Road to VR & Ben Lang

Logo spatialcomputing.info Nicht die Mona Lisa
Apple to Open Locations for Devs to Test Vision Pro This Summer, SDK This Month

Ahead of the Apple Vision Pro’s release in ‘early 2024’, the company says it will open several centers in a handful of locations around the world, giving some developers a chance to test the headset before it’s released to the public. It’s clear that developers will need time to start building Apple Vision Pro apps […]

Road to VR & Ben Lang

Logo spatialcomputing.info Nicht die Mona Lisa
Xiaomi Unveils Wireless AR Glasses Prototype, Powered by Same Chipset as Meta Quest Pro
Chinese tech giant Xiaomi today showed off a prototype AR headset at Mobile World Congress (MWC) that wirelessly connects to the user’s smartphone, making for what the company calls its “first wireless AR glasses to utilize distributed computing.” Called Xiaomi Wireless AR Glass Discovery Edition, the device is built upon the same Qualcomm Snapdragon XR2 Gen […]

Road to VR & Scott Hayden

Magic Leap Commits to OpenXR & WebXR Support Later This Year on ML2
In an ongoing shift away from a somewhat proprietary development environment on its first headset, Magic Leap has committed to bringing OpenXR support to its Magic Leap 2 headset later this year. Although Magic Leap 2 is clearly the successor to Magic Leap 1, the goal of the headsets are quite different. With the first […]

The post Magic Leap Commits to OpenXR & WebXR Support Later This Year on ML2 appeared first on Road to VR.

Road to VR & Ben Lang

Niantic is Bringing Its Large-scale AR Positioning System to WebAR Too
This week Niantic announced Lightship VPS, a system designed to make possible accurate localization of AR devices at a large scale to enable location-based AR content that can also be persistent and multi-user. While the first implementation of the system will need to be baked into individual apps, the company says it’s bringing the tech […]

The post Niantic is Bringing Its Large-scale AR Positioning System to WebAR Too appeared first on Road to VR.

Road to VR & Ben Lang

Logo spatialcomputing.info Nicht die Mona Lisa
Niantic Launches City-scale Visual Positioning System for Location-based, Multi-user AR
Niantic today launched its Lightship Visual Positioning System at its first developer summit. The system aims to form an underlying 3D map of the world so that AR devices can share the same frame of reference even on massive scales. Update (May 24th, 2022): Today during the company’s Lightship Summit event, Niantic launched its Lightship […]

The post Niantic Launches City-scale Visual Positioning System for Location-based, Multi-user AR appeared first on Road to VR.

Road to VR & Ben Lang