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Language is the ‘bare minimum’ of culturalization in game development

Adapting your game for other countries goes far beyond translation and localization. Story, mechanics, and monetization must fit the culture. AR/VR – VentureBeat & Aron Garst

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E3, Gamescom, and other big events remain vital to the game industry

Major game events have played a significant role in creating excitement, even when the pandemic forced organizers to host events online. AR/VR – VentureBeat & Aron Garst

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Mergers and acquisitions: Behind game industry deals during a pandemic

Games saw more than 1,500 deals worth $43 billion during 2020, making it the industry darling. What’s in store in 2021? AR/VR – VentureBeat & Amanda Farough

Haptx debuts new version of touch-feedback gloves

Haptx is launching the second version of its Haptx touch-feedback gloves for VR applications and virtual reality games. AR/VR – VentureBeat & Dean Takahashi

Marxent raises $15 million to expand an enterprise 3D home design platform

A leading enterprise platform for 3D room design and furniture commerce will use an investment to expand into new categories and regions. AR/VR – VentureBeat & Jeremy Horwitz

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The DeanBeat: What Ready Player Two tells us about the metaverse

Ernest Cline’s Ready Player Two has a new vision for the metaverse and the latest example of science fiction and reality intertwining. AR/VR – VentureBeat & Dean Takahashi

What Apple’s first mixed reality headset will mean for enterprises

Apple’s first mixed reality headset appears to be moving closer to release, notably priced for enterprise rather than consumer adoption. AR/VR – VentureBeat & Jeremy Horwitz

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Pinterest: How AR elevates our data strategy

Pinterest senior VP Jeremy King talked with VentureBeat about how the company’s data strategy fuels changes. AR/VR – VentureBeat & Manasa Gogineni

Verizon picks Unity as 5G MEC partner for 3D enterprise apps and games

The top U.S. cellular carrier is teaming with a major 3D engine maker to create realistic, real-time 3D enterprise apps and entertainment. AR/VR – VentureBeat & Jeremy Horwitz

The DeanBeat: The best of CES 2021 as seen from afar

Dean Takahashi’s picks for the best of CES range from the Gardyn indoor gardening system to the Lasso recycler. AR/VR – VentureBeat & Dean Takahashi