Entering the metaverse: How companies can take their first virtual steps

Businesses entering the metaverse must take measures that mirror actions a company would take entering a new market in the physical world. AR/VR – VentureBeat & Wyatt Ferber, Boathouse

Web3 is a myth, and that’s okay

Web3 is not here the way that evangelists want people to believe. However, leaders are laying the foundation for something big on the horizon. AR/VR – VentureBeat & B.Earl, SkyView Way Studios

Why leaders need to prepare to run a blended reality business

While today’s metaverse provides a new marketing channel, it’s isn’t truly disruptive. What leaders should prepare for is blended reality. AR/VR – VentureBeat & David Mayer, Lippincott

Among Us VR set to launch during holiday season, gets new trailer

The developers of Among Us revealed more details about the upcoming VR port, such as the map, features, and gameplay. AR/VR – VentureBeat & Rachel Kaser

Selling the future: How marketplaces will continue to drive new experiences

The social+ marketplace cultivates a loyal, active following, which makes it difficult for users to ever want to leave. AR/VR – VentureBeat & John S. Kim, SendBird

Mark Zuckerberg shows vision for user-created metaverse with Crayta tools

Meta CEO Mark Zuckerberg announced that user-generated content tools will help bridge 2D gaming experiences on Facebook to the metaverse. AR/VR – VentureBeat & Dean Takahashi

Metaverse shopping: Retailers’ new reality

Successful brands and retailers have a vibrant presence not only in the physical world, but also online, on mobile devices and in the metaverse. AR/VR – VentureBeat & Olga Dogadkina, Emperia

For the metaverse to grow, mobile digital identities are necessary

Companies that want to attract users will need to enable them to carry their digital identity across the metaverse regardless of platform. AR/VR – VentureBeat & Jaime Bosch, Voicemod

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Sony unveils a number of PSVR 2 titles coming soon

Sony unveiled PSVR 2 titles at its State of Play event today. They include The Walking Dead: Saints & Sinners — Chapter 2: Retribution. AR/VR – VentureBeat & Dean Takahashi

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Tripp raises $11.2M to build the mindful metaverse

Tripp has raised $11.2 million in funding to help it continue to create meditation apps that power the „mindful metaverse.“ AR/VR – VentureBeat & Dean Takahashi