The latest wireless chips for smartphones and routers will deliver up to twice the speed of prior options, plus ultra-low latency for VR and 3D displays. AR/VR – VentureBeat & Jeremy Horwitz
Star Wars: Tales from the Galaxy’s Edge is a new VR adventure from Oculus and ILMxLAB
ILMxLAB announced Star Wars: Tales from the Galaxy’s Edge, a new virtual reality experience being created in collaboration with Oculus Studios. AR/VR – VentureBeat & Mike Minotti
Cirrus Logic’s sensors will bring better touch feedback to game gadgets
Cirrus Logic is launching new sensor chips that will bring better touch feedback, or haptics, to all kinds of gadgets including gaming devices. AR/VR – VentureBeat & Dean Takahashi
MeetinVR launches online VR meetings with ‘superpowers’
We can probably agree that Zoom meetings, while vital during the lockdown, aren’t thrilling. So MeetinVR is taking those meetings into VR. AR/VR – VentureBeat & Dean Takahashi
8th Wall launches Face Effects tool for AR facial animations
8th Wall is launching Face Effects, a new cloud tool that enables devs to create facial effects that wrap around someone’s face using AR. AR/VR – VentureBeat & Dean Takahashi
Niantic’s latest AR features add realism to Pokémon Go
Niantic is adding augmented reality features to its Pokémon Go mobile game that will make the blending of animation and real world seem more realistic. AR/VR – VentureBeat & Dean Takahashi
Qualcomm expects all-in-one 5G XR viewers in 1-4 years, glasses in 5-10
The key chipmaker behind AR and VR headsets is preparing for a three-stage rollout as XR wearables transition from phone-tethered to standalone 5G glasses. AR/VR – VentureBeat & Jeremy Horwitz
Scandit raises $80 million to power mobile barcode scanning with AR and computer vision
Scandit, a company that develops mobile barcode scanning and computer vision technology, has raised $80 million in a series C round of funding. AR/VR – VentureBeat & Paul Sawers
Waltz of the Wizard hand-tracking hands-on: Magic in your hands
Quest Quest’s new hands-free hand-tracking is here. How does it work? We try it out with Walt of the Wizard, a VR game with hand-tracking. AR/VR – VentureBeat & Ian Hamilton, UploadVR