submitted by /u/baroquedub [link] [comments] Augmented Reality & /u/baroquedub
Microsoft Wins $22B Deal To Supply US Army With HoloLens AR Glasses
submitted by /u/The-Techie [link] [comments] Augmented Reality & /u/The-Techie
WiMi Announces that its Holographic AR Product "WiMi HoloAR HUD" Has Been Approved by the FCC to Enter the U.S. Market
submitted by /u/WallStreetDoesntBet [link] [comments] Augmented Reality & /u/WallStreetDoesntBet
Solve the Rubik’s cube using AR and AI
submitted by /u/Independent-Square32 [link] [comments] Augmented Reality & /u/Independent-Square32
The Future of Dashboards using Augmented Reality
submitted by /u/TheInsaneApp [link] [comments] Augmented Reality & /u/TheInsaneApp
What software should I start learning AR with if I plan to make cross-platform apps for Hololens, Magic Leap, and any future AR headsets?
Is there even something out there that does this? Would it just be best to learn how to use Unity or Unreal Engine, then learn the specific toolkit for each headset I want to develop for? submitted by /u/EdgedSurf [link] [comments] Augmented Reality & /u/EdgedSurf
IAAPA: New Realities (AR at Amusement Parks!)
submitted by /u/normanimal [link] [comments] Augmented Reality & /u/normanimal
Huge news in the AR market!
submitted by /u/WallStreetDoesntBet [link] [comments] Augmented Reality & /u/WallStreetDoesntBet
Volumetric video captured with one single smartphone using Volu. This is only version 1.0, we have been working on this for some time and we will continue improving the quality of the models, especially in the occluded areas 🙃 🕺
submitted by /u/rafapages [link] [comments] Augmented Reality & /u/rafapages
Volumetric video captured with one single smartphone using Volu. This is only version 1.0, we have been working on this for some time and we will continue improving the quality of the models, especially in the occluded areas 🙃 🕺
submitted by /u/rafapages [link] [comments] Augmented Reality & /u/rafapages