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Real-time Webcam body tracking?

Are there any unity plugins/packages/libraries that allow for a person to move in real time and the video is captured through some camera on their device and it is applied to a 3d model in unity? I have seen several examples of this, but they use a video that is saved in disk. I want to give feed through an actual camera. I was reading online and it seems Unity MARS doesn’t support this out of the box. There is a body tracking feature in AR Foundation and MARS, but I don’t know if they do this particular thing

submitted by /u/_AnonymousSloth
[link] [comments] Augmented Reality & /u/_AnonymousSloth

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College Football Playoff to Deliver Mobile Augmented Reality Experience for Fans Via Technology from ImagineAR, SIDEARM Sports

submitted by /u/Philip19967 [link] [comments] Augmented Reality & /u/Philip19967

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Realidad Aumentada

Ejemplo de Realidad Aumentada para #Electrolit submitted by /u/pepealz [link] [comments] Augmented Reality & /u/pepealz

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hey guys, I have some high quality photographs that I’ve taken and I want to print them (fairly large) and place them around to be interacted with by the public. Does anyone know how, or what program I would need to learn, in order to make my prints augmented for anyone to see?

submitted by /u/montheijosh1 [link] [comments] Augmented Reality & /u/montheijosh1

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Help with an urban project.

Hi there, I’m fairly new to AR but i was wondering if anybody here could point me out in the right direction.

Currently, i,m trying to make a structure visible on a city plaza, but, i want it to be placed on a specific place inside the fore mentioned plaza.

That being said does anybody in here knows any bibliography or tutorial which can help me to achive that?

I have a couple of ideas so far, but i dont know how good they are or if they are the best way to solve it.

  • I’m thinking about using an image target to put in the specific zone in which i want the project to be, and scale my 3d model accordingly. Still, i dont know how can i make the structure to appear and stay still so people can walk around it without being too glitchy.

I don’t know if this post is too clear, but any help would be much appreciated.

Best regards reddit people 🤙🏻

submitted by /u/chiwi_95
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Building AR Android/iOS Project to Windows on Unity

I have a inconveninet with a client. Long story short, I need to try a emulate the behaviour of a mobile AR app in a Windows enviroment with external hardware. How can I do this? Can I do it? submitted by /u/dracobk201 [link] [com… Augmented Reality & /u/dracobk201

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Sound on! Illumetry IO creates true-to-life images that could be immersive as well.

submitted by /u/Illumetry [link] [comments] Augmented Reality & /u/Illumetry

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Small step for the AR community, huge one for Neogoma! Thanks to all the developers who trust Stardust SDK

submitted by /u/Neogoma_StardustSDK [link] [comments] Augmented Reality & /u/Neogoma_StardustSDK

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ChatGPT Re-Wrote the Code To My Entire AR Game…

I asked ChatGPT to rewrite the entire code of an Augmented Reality App… What I asked wasn’t difficult for an experienced developer since the functions were simple and only involved simple internal Unity and AR Foundation methods… and yet, it was able t… Augmented Reality & /u/xrmasiso

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Would you ever consider working like this? Watch this guy working with his VR set in a metro!

submitted by /u/Starbornnfts [link] [comments] Augmented Reality & /u/Starbornnfts