submitted by /u/technologyeduc [link] [comments] Augmented Reality & /u/technologyeduc
Unity 3D Tutorial | Joystick and Slider. A useful feature when going for AR object simulations. Controlling of objects become easier with this.
submitted by /u/DevGame3D [link] [comments] Augmented Reality & /u/DevGame3D
Let your students color their AR fish & then watch them swim all together in a common Digital Aquarium! 🦈
submitted by /u/technologyeduc [link] [comments] Augmented Reality & /u/technologyeduc
Synesthesia Wear by Teijin Ltd | Full-Body Haptic Interface
submitted by /u/AR_MR_XR [link] [comments] Augmented Reality & /u/AR_MR_XR
How to Create Vuforia Area Targets – Room Tracking is now possible on mobile (and headworn) devices!
submitted by /u/jasteinerman [link] [comments] Augmented Reality & /u/jasteinerman
AI
Does anyone remember MetaPro AI Glasses? Which coding language do you think would be best for such application? https://www.youtube.com/watch?v=f8O01vlipXc submitted by /u/memelord796 [link] [comments] Augmented Reality & /u/memelord796
Pacific Future announce the ‚am glass C‘ Augmented Reality glasses and the ‚am loop‘ smart bracelet
submitted by /u/AR_MR_XR [link] [comments] Augmented Reality & /u/AR_MR_XR
Unity 3D Tutorial | Vuforia Ground Plane Detection | Rigid Body Component
submitted by /u/DevGame3D [link] [comments] Augmented Reality & /u/DevGame3D
I simply like AR-filters with background change effect. Who can share some examples?
submitted by /u/Knopka_of_your_heart [link] [comments] Augmented Reality & /u/Knopka_of_your_heart
Watch the first few minutes of "The Last light", a holographic movie for Magic Leap 1, it’s a masterpiece that very few will be able to experience in person.
submitted by /u/J_Portland [link] [comments] Augmented Reality & /u/J_Portland