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Some days I don’t know if I built WorldCAST for creators – or just me, haha . I love that I can finally do the stuff I want with no code. I will be posting the tutorial tomorrow. Working on my passthrough game – but it can be done with the phones of today (except iO lidar scan via polycam).

submitted by /u/AugmentedThinker [link] [comments] Augmented Reality & /u/AugmentedThinker

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looking for an AR plug n play reco

submitted by /u/KRTSG83 [link] [comments] Augmented Reality & /u/KRTSG83

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Where do I start to have a 3d model superimposed over a tracked person?

Brand new to the AR scene, looking for a place to start with program recommendations, etc. I have vive/tundra trackers for VR, and I want to be able to film me moving around with them and have a 3D model be tracked on top of me in realtime. For example, if I walk up to a table and knock it over, from the captured footage, the 3d model is seen walking over to the table and knocking it over instead of me. Is there a program out there for this already? I was thinking I could try to do this in Unity, where the footage is projected as a backdrop and the model moves in the scene, but I don’t know if that would work if the camera is moving IRL. Again, I’m super new to everything with zero exp, so if this is basic knowledge I apologize. Please at least point me in the right direction!

submitted by /u/WeAllLiftTogetherMp3
[link] [comments] Augmented Reality & /u/WeAllLiftTogetherMp3

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Lightship VS ArCore/ArKit

I’ve been using arkit/core since it came out, and lightship came after. It looks like it offers very similar functionality. What is the difference and why would one use Lightship vs native AR?

submitted by /u/CodeShepard
[link] [comments] Augmented Reality & /u/CodeShepard

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LIVE WORKSHOP: Building with Niantic Lightship VPS Tutorial

Join our workshop to get started using Lightship VPS (Visual Positioning System)! The session will be led by Niantic Partner Engineer, Jameka March, who will provide an overview of VPS and guide participants step-by-step. By the end of the workshop, at… Augmented Reality & /u/chanelniantic

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Unity Ar foundation, Image tracking. Is there a limit to the number of images you can track?

I have not seen anything about this in any of the documentation. But I am just paranoid. In my project I want to track about 40 images. (Note: I only need to track 1 at a time, but there will be 40 images total) Has anyone here tracked a lot of images … Augmented Reality & /u/superfunawesomedude

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Catching fresh fish in a Whole Foods with AR glasses

submitted by /u/milesvesh [link] [comments] Augmented Reality & /u/milesvesh

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What’s your (AR) problem, community?

Hi community! I have been immersing myself in the AR space from the last couple of months. I am a tech enthusiast & I am trying to find from you, the creators, what are the problems that you face while building AR? I recently commissioned a minor A… Augmented Reality & /u/reducedoxide

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A post you must’ve seen multiple times!

Hey! I am completely new in AR. I have knowledge of C++ and C. Where should I start? Saw some youtube videos and read a blog, which points to ask the community about it! Well, would love to know where should I start. Also, I wanna develop cross-platfor… Augmented Reality & /u/Quantum__Physicist

No code augmented reality framework

submitted by /u/Great_Expert_Lab [link] [comments] Augmented Reality & /u/Great_Expert_Lab