Facebook CTO Mike Schroepfer on the importance of diversity and hiring at Facebook to address algorithmic bias despite little evident diversity at Facebook. AR/VR – VentureBeat & Khari Johnson
Sunglasses-sized Tobii Pro Glasses 3 will make eye tracking comfortable
A leading maker of eye-tracking hardware has created an enterprise-ready wearable that’s as easy to wear as a pair of regular sunglasses. AR/VR – VentureBeat & Jeremy Horwitz
Deloitte: Enterprises say 5G and Wi-Fi 6 will be ‘critical’ in 3 years
Businesses are planning to supercharge their wireless networks to transform their cloud apps, data analytics, AI, edge processing, and IOT deployments. AR/VR – VentureBeat & Jeremy Horwitz
Pico Neo 2 and Tobii-powered eye-tracking variant now available worldwide
Pico Interactive is making its Neo 2 line of standalone headsets available worldwide. The base model is $700, while the Tobii eye-tracking variant is $900. AR/VR – VentureBeat & Ian Hamilton, UploadVR
How to watch GamesBeat Summit 2020
Here’s how to watch GamesBeat Summit on YouTube, Twitch, and Mixer, but also in Oculus Venues and in a Hearo.live communal voicechat room. AR/VR – VentureBeat & Jeff Grubb
Microsoft previews Azure Edge Zones for 5G carriers, private networks
The cloud computing giant is offering Azure installations at network edges, enabling ultra-low latency applications like mixed reality and industrial IoT. AR/VR – VentureBeat & Jeremy Horwitz
Orders of Magnitude VR reveals humanity’s tiny scale in the universe
Zoom into individual atoms or zoom out to see the entire universe — that’s what VR enables, assuming you have a reasonably powerful PC and headset. AR/VR – VentureBeat & Jeremy Horwitz
Google’s Objectron uses AI to track 3D objects in 2D video
Google’s Objectron model can track 3D objects from 2D imagery, and it’s lightweight enough to run on any modern smartphone. AR/VR – VentureBeat & Kyle Wiggers
Spatial, Nreal, and 5G carriers team up for holographic collaborative AR
Spatial is bringing its holographic collaborative AR software to 5G networks using Nreal’s Light glasses and Android phones powered by Snapdragon 855/865. AR/VR – VentureBeat & Jeremy Horwitz