Enterprise VR training company Strivr raises $35M to help reskill the workforce

Strivr, the enterprise-focused virtual reality (VR) training platform used by Walmart and Bank of America, has raised $35 million. AR/VR – VentureBeat & Paul Sawers

How Nvidia’s Omniverse is changing real-time 3D design collaboration across industries (VB On-Demand)

Virtual 3D collaboration at scale is here. Leaders from Nvidia and Supermicro share what’s under the hood of Nvidia’s Omniverse and OVX. AR/VR – VentureBeat & VB Staff

Improving on-the-job enterprise training with VR/AR

Using virtual reality, organizations can offer safer, more effective job training at less cost than building labs and real-world environments. AR/VR – VentureBeat & Nik Froehlich, Saritasa LLC

Improved optics could help the metaverse become as big as the internet

For the metaverse to benefit private and professional users, significant hardware improvements are needed for realistic visual experiences. AR/VR – VentureBeat & Simon Schwinger, Jabil

How the metaverse could disrupt the in-car experience

With AR components making their way into cars, some auto makers aim to go a step further and bring the metaverse into their vehicles. AR/VR – VentureBeat & Emilio Campa, GlobalData

The metaverse will fuel massive innovation (and Facebook isn’t the metaverse)

In a decentralized metaverse, users will put their trust in a peer-to-peer network rather than a centralized operator. AR/VR – VentureBeat & Faisal Galaria, Blippar

Salesforce offers the Glue for virtual collaboration

Salesforce has implemented virtual collaborative tools developed by Finland company Glue Corporation. These create ‚true presence‘ with spatial audio and customizable, 3D avatars that mimic the gestures and movements of their users . AR/VR – VentureBeat & Taryn Plumb

Kroger and Nvidia partner to ‘reinvent the shopping experience’ with AI and digital twin simulations

Nvidia and Kroger today announced a „strategic collaboration“ to bring more AI-powered applications and services to the grocery realm. AR/VR – VentureBeat & Paul Sawers

What you need to know about the state of the metaverse today

We are on a journey to create the next generation of the internet that is decentralized and gives control back to users.  AR/VR – VentureBeat & Frank Palermo, Virtusa

GameDriver releases Eponymous IX, receives seed funding

GameDriver makes software that automates the QA process for game developers. AR/VR – VentureBeat & Jason McMaster