Cash is censorship-resistant, and doesn’t need authorization from anyone to spend it. Will we miss it once it’s gone? AR/VR – VentureBeat & Richard Gendal Brown, R3
Kaleidoco raises $7.1M to blend Web3 and AR entertainment
Kaleidoco, an augmented reality and Web3 company, has raised a new round of $7.1 million in funding from the blockchain gaming community. AR/VR – VentureBeat & Dean Takahashi
NFTs and the creator economy are on a collision course
NFTs are accelerating the clash between the centralized and decentralized worlds, pitting big tech firms against creators. AR/VR – VentureBeat & Sadie Williamson, Williamson Fintech Consulting
Meta partners with Smithsonian on VR moonwalk exhibit
Meta is partnering with the Smithsonian to allow visitors to explore the Moon’s surface via a Meta Quest 2 headset. AR/VR – VentureBeat & Rachel Kaser
NVIDIA Omniverse: From 3D collaboration at scale to fighting climate change (VB On-Demand)
Leaders from NVIDIA and Supermicro talk openly about the tremendous power of NVIDIA’s virtual 3D collaboration platform. AR/VR – VentureBeat & VB Staff
Salesforce offers the Glue for virtual collaboration
Salesforce has implemented virtual collaborative tools developed by Finland company Glue Corporation. These create ‚true presence‘ with spatial audio and customizable, 3D avatars that mimic the gestures and movements of their users . AR/VR – VentureBeat & Taryn Plumb
Autodesk acquires XR firm The Wild
Autodesk has acquired extended reality (XR) firm The Wild as it aims to provide enterprise services for companies working on the metaverse. AR/VR – VentureBeat & Dean Takahashi