Unity promises initial OpenXR platform support by the end of 2020

A leading 3D engine used by apps, games, and mixed reality experiences will soon see even wider cross-platform support. AR/VR – VentureBeat & Jeremy Horwitz

Apple releases ARKit 3.5, adding Scene Geometry API and lidar support

Apple’s augmented reality development kit is updated to version 3.5, adding the ability to create topological maps of rooms, and better occlude people. AR/VR – VentureBeat & Jeremy Horwitz