Meta reported that its VR business generated $877 million in revenue in the fourth quarter, up from $717 million a year earlier. AR/VR – VentureBeat & Dean Takahashi
Even early enterprise metaverse solutions are at least 3-5 years away
The metaverse as a whole will take at least a decade to be realized, but subsets of it will emerge sooner. AR/VR – VentureBeat & Jack Gold, J.Gold Associates
Emerge brings physical touch to the metaverse
Emerge today announced the launch of the Emerge Home system, which lets you use your hands in the metaverse. AR/VR – VentureBeat & Dean Takahashi
The danger of AI micro-targeting in the metaverse
In the metaverse, AI agents that look and act like any other users will target us on behalf of paying advertisers. AR/VR – VentureBeat & Louis Rosenberg, Unanimous A.I.
Epic Games’ Kim Libreri on how real the metaverse can look
Kim Libreri, the chief technology officer of Epic Games, talks with Dean Takahashi about how real the metaverse will really look. AR/VR – VentureBeat & Dean Takahashi
Virtual reality game studio Alta raises $12.4M
Virtual reality game studio Alta has raised $12.4 million in a funding round that shows that „metaverse“ companies are in a boom. AR/VR – VentureBeat & Dean Takahashi