Pikmin AR is a new app from Nintendo and Niantic that is the result of a partnership between the two companies. AR/VR – VentureBeat & Jeff Grubb
Unity promises initial OpenXR platform support by the end of 2020
A leading 3D engine used by apps, games, and mixed reality experiences will soon see even wider cross-platform support. AR/VR – VentureBeat & Jeremy Horwitz
Cook-Out: A Sandwich Tale review — Culinary chaos in VR
Resolution Games is launching its virtual reality game Cook-Out: A Sandwich Tale today on the Oculus Rift and Oculus Quest VR headsets. AR/VR – VentureBeat & Dean Takahashi
SideQuest overhaul update improves app discovery, adds community features
Oculus Quest sideloading platform SideQuest just got a big update introducing important new features for the community and improving discovery. AR/VR – VentureBeat & Jamie Feltham, Upload VR
Google uses crowdsourced photos to recreate landmarks in 3D for AR/VR
Researchers have updated a neural rendering technology with the ability to distinguish 3D structures from lighting, using landmark photos shared online. AR/VR – VentureBeat & Jeremy Horwitz
Oculus Quest dev discovers replay, passthrough features in system software
An Oculus Quest developer has made more discoveries while digging inside the Quest system software, such as instant replay and passthrough. AR/VR – VentureBeat & Harry Baker, UploadVR
Zero-trust authentication may replace passwords in AR/VR headsets
As mixed reality headsets become fully independent, they’ll need to be secured against unauthorized use, but passwords aren’t a good fit for such devices. AR/VR – VentureBeat & Jeremy Horwitz
Researchers show FingerTrak, a hand tracking wristband for AR/VR input
Cornell’s SciFi Lab has revealed a wristband that uses thermal cameras and a deep neural network to determine the wearer’s hand and finger poses in 3D. AR/VR – VentureBeat & Jeremy Horwitz
Google acquires holographic glasses startup North
Alphabet has confirmed that it’s acquiring North, a Canadian augmented reality (AR) wearables company backed by Amazon and Intel. AR/VR – VentureBeat & Paul Sawers
Apple’s ARKit 4 introduces new depth capabilities and expands face tracking to more devices
Apple announced ARKit 4.0 during its 2020 Worldwide Developers Conference, bringing a slate of augmented reality improvements. AR/VR – VentureBeat & Kyle Wiggers