Panelists discussed the future of virtual reality and simulation technologies during GamesBeat’s Driving Game Growth & Into the Metaverse. AR/VR – VentureBeat & Kyle Wiggers
Driving Game Growth: A day-one roundup of the all-digital GamesBeat event
From privacy changes to evolutions in mobile game monetization, and more, here’s a taste of each of all the sessions at Driving Game Growth. AR/VR – VentureBeat & VB Staff
Pinterest: How AR elevates our data strategy
Pinterest senior VP Jeremy King talked with VentureBeat about how the company’s data strategy fuels changes. AR/VR – VentureBeat & Manasa Gogineni
Verizon picks Unity as 5G MEC partner for 3D enterprise apps and games
The top U.S. cellular carrier is teaming with a major 3D engine maker to create realistic, real-time 3D enterprise apps and entertainment. AR/VR – VentureBeat & Jeremy Horwitz
Qualcomm will acquire Nuvia, server CPU maker led by ex-Apple chip architect
The deal could give Qualcomm the high-performance chip design chops to match or beat Apple, which now offers powerful M1 computer chips. AR/VR – VentureBeat & Jeremy Horwitz
Informatica deal with French health research agency highlights role of data in pandemic fight
Informatica announced a deal with France’s major health research agency to help better organize its data in the fight against Covid-19. AR/VR – VentureBeat & Chris O'Brien
Enterprise AR will follow these 3 paths in 2021
Augmented reality will gain steam in enterprises thanks to mainstreaming of the technologies, better digital assets, and improved AR hardware. AR/VR – VentureBeat & Jeremy Horwitz
Zoom CEO Eric Yuan on the challenges of adapting an enterprise product for consumers
Shifting an enterprise produce to fit the needs of consumers proved to be a big challenge for Zoom as growth exploded during the pandemic. AR/VR – VentureBeat & Chris O'Brien
TechSee raises $30 million to streamline field service work with AR and computer vision
TechSee, a startup employing AI and computer vision to streamline field service work, raised $30 million to expand its reach. AR/VR – VentureBeat & Kyle Wiggers