RP1 is unveiling a platform today that provides the ability for worlds to scale up to millions of users in a single instance. AR/VR – VentureBeat & Dean Takahashi
SuperData: Games grew 12% to $139.9 billion in 2020 amid pandemic
The game industry grew 12% to $139.9 billion in 2020 from $120.1 billion in 2019, according to market researcher SuperData. AR/VR – VentureBeat & Dean Takahashi
The DeanBeat: The Game Awards show gaming’s past and future
The Game Awards inspires me to think about the possibilities of gaming. The show reviews our past and gives a glimpse of the future. AR/VR – VentureBeat & Dean Takahashi
Thirdverse raises $8.5 million to expand its VR business
VR developer Thirdverse has completed a Series A funding round worth $8.5 million.Thirdverse worked on the sword-fighting VR game Swords of Gargantua. AR/VR – VentureBeat & Mike Minotti
GamesBeat Decides 157: Crash Bandicoot 4 hands-on and was the Xbox Games Showcase a success or failure?
GamesBeat Decides is back with an exploration of the Xbox Games Showcase and how it both succeeded and failed. Also, Crash Bandicoot 4 impressions. AR/VR – VentureBeat & Jeff Grubb
MWM Interactive partners with Oxenfree dev Night School Studio
MWM Interactive announced today that it will publish the next title from indie studio Night School Studio, the team behind notable indie game Oxenfree. AR/VR – VentureBeat & Mike Minotti