Case Study: The Design Behind ‘Cubism’s’ Hand-tracking
Hand tracking first became available on the Oculus Quest back in late 2019. Out of enthusiasm for this new input method, I published a demo of Cubism to SideQuest with experimental hand tracking support only a few days later. Needless to say, this initial demo had several flaws, and didn’t really take the limitations of […]

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3D Puzzler ‘Cubism’ to Get Hand-tracking Support on Quest This Wednesday
The 3D puzzler Cubism will be updated this Wednesday, March 17th, to support controller-less hand-tracking. A prior update released in December has paved the way for user-generated puzzles and puzzle sharing. Cubism is a minimalistic 3D puzzler which has become one of the best rated games on Quest. The game’s relaxing pace and simple interactions made it […]

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