From privacy changes to evolutions in mobile game monetization, and more, here’s a taste of each of all the sessions at Driving Game Growth. AR/VR – VentureBeat & VB Staff
Diversity isn’t just about inclusion in gaming — it’s smart business, too
Diversity and inclusion isn’t just about an initiative or program that serves a specific function for a specific underrepresented group of people in a given industry. D&I is meant to be a holistic model that desperately needs full saturation in every facet of every industry. In this particular panel during GamesBeat’s Driving Game Growth & […]
E3, Gamescom, and other big events remain vital to the game industry
Major game events have played a significant role in creating excitement, even when the pandemic forced organizers to host events online. AR/VR – VentureBeat & Aron Garst
Mergers and acquisitions: Behind game industry deals during a pandemic
Games saw more than 1,500 deals worth $43 billion during 2020, making it the industry darling. What’s in store in 2021? AR/VR – VentureBeat & Amanda Farough