Facebook Execs Tease “Next-generation” Headset Prototypes Following Vive Flow Leak
Seemingly in an effort to keep the spotlight during an increasingly hot month of VR announcements, Facebook teased a look at two new XR headset prototypes just a day after an apparent leak of HTC’s upcoming Vive Flow headset. Although Facebook is expected to make major XR announcements at its upcoming Facebook Connect conference later […]

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Road to VR & Ben Lang

Facebook Execs Tease “Next-generation” Headset Prototypes Following Vive Flow Leak
Seemingly in an effort to keep the spotlight during an increasingly hot month of VR announcements, Facebook teased a look at two new XR headset prototypes just a day after an apparent leak of HTC’s upcoming Vive Flow headset. Update (October 14th, 2021): Facebook shared yet another teasing glimpse of a VR headset prototype; we’ve […]

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Road to VR & Ben Lang

Facebook Researchers Show ‘Reverse Passthrough’ VR Prototype for Eye-contact Outside the Headset
Researchers at Facebook Reality Labs today published new work showcasing a prototype headset which has external displays to depict the user’s eyes to others outside of the headset. The goal is to allow eye-contact between the headset wearer and others in an effort to make it less awkward while wearing a headset and communicating with […]

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Road to VR & Ben Lang

Facebook Reveals Latest Wrist-worn Prototypes for XR Input & Haptics
Facebook today revealed some of its latest research and vision for a wrist-worn input device that the company expects to form the basis of AR and VR interactions and haptics in the future. The device, still in a research prototype phase, senses electrical signals in the user’s arm to detect intentional inputs. In addition to […]

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Road to VR & Ben Lang

Facebook Researchers Explore Mechanical Display Shifting to Reduce Screen Door Effect
Researchers from Facebook Reality Labs and the University of Arizona published new work exploring the use of high-speed mechanical display shifting to reduce the so-called screen-door-effect (SDE) of immersive displays. SDE is caused by unlit spaces between pixels leading to the immersion-reducing appearance of a ‘screen door’ between the viewer and the virtual world. The […]

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Road to VR & Ben Lang