Nreal is unveiling the second-generation Nreal Air augmented reality glasses with big technical and size improvements. AR/VR – VentureBeat & Dean Takahashi
Valve is allegedly working on wireless VR headset codenamed ‘Deckard’
New details emerge that suggest Valve is working on a follow-up to the Index, which will allegedly be a standalone headset. AR/VR – VentureBeat & Rachel Kaser
Fast Travel Games expands with VR publishing arm
Fast Travel Games announced today that is opening a new publishing sector to its business. AR/VR – VentureBeat & Mike Minotti
Rec Room unveils multiplayer cross-platform game Rec Rally
Rec Room unveiled a new cross-platform multiplayer game called Rec Rally, where six players can race off-road vehicles. AR/VR – VentureBeat & Dean Takahashi
Nintendo Direct, Christ Pratt, and goodbye, Jason! | GB Decides 215
On GB Decides 215, the crew says goodbye to their managing editor, Jason Wilson. But before that, they have things to say about Nintendo. AR/VR – VentureBeat & Jeff Grubb
Dreamscape debuts Men In Black: First Assignment VR experience at flagship location
Dreamscape Immersive is debuting its Men In Black: First Assignment virtual reality experience at flagship VR entertainment venue. AR/VR – VentureBeat & Dean Takahashi
How ILMxLab brought the Galaxy’s Edge to virtual reality
Lucasfilm’s ILMxLab talks about the design of Star Wars: Tales From the Galaxy’s Edge — Last Call VR game. AR/VR – VentureBeat & Dean Takahashi
NBA Flex interview: Merging board games with AR hoops
Sequoia Games mixes strategy games with AR in NBA Flex, which uses cardboard tokens with striking art with your smartphone to make it work. AR/VR – VentureBeat & Jason Wilson
Job Simulator maker Owlchemy unveils Cosmonious High VR game
Owlchemy, the maker of Job Simulator and Vacation Simulator, unveiled a new virtual reality game called Cosmonious High. AR/VR – VentureBeat & Dean Takahashi