Logo spatialcomputing.info Nicht die Mona Lisa
‘Garry’s Mod’ Sequel Adopts OpenXR to ‘Expand VR Feature Set’ and Support More Devices

Facepunch Studios announced that s&box, its upcoming physics sandbox and game development platform, is now using OpenXR, which will not only allow the studio to expand its VR feature set, but also the range of supported devices. VR support has been on the table since Facepunch announced in 2015 it was working on a spiritual successor […]

The post ‘Garry’s Mod’ Sequel Adopts OpenXR to ‘Expand VR Feature Set’ and Support More Devices appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
‘Garry’s Mod’ Sequel Adopts OpenXR to ‘Expand VR Feature Set’ and Support More Devices

Facepunch Studios announced that s&box, its upcoming physics sandbox and game development platform, is now using OpenXR, which will not only allow the studio to expand its VR feature set, but also the range of supported devices. VR support has been on the table since Facepunch announced in 2015 it was working on a spiritual successor […]

The post ‘Garry’s Mod’ Sequel Adopts OpenXR to ‘Expand VR Feature Set’ and Support More Devices appeared first on Road to VR.

Road to VR & Scott Hayden

Logo spatialcomputing.info Nicht die Mona Lisa
‘Garry’s Mod’ Sequel ‘s&box’ Gets VR Interface Foundation & Destruction Physics
S&box is an in-development sandbox game/engine designed as a sequel to the legendary Garry’s Mod (2006), a game that turned Valve’s Source Engine into a multiplayer playground and content creation tool which has spawned games, memes, and machinima. In the latest s&box development update the studio revealed the latest additions to the software’s VR support. Update (December […]

The post ‘Garry’s Mod’ Sequel ‘s&box’ Gets VR Interface Foundation & Destruction Physics appeared first on Road to VR.

Road to VR & Ben Lang