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Community, connection, and vulnerability in the metaverse

Megan Fitzgerald, Jessica Freeman, and Lauren Bigelow talk about the ways the metaverse will change how we connect in 2D and 3D. AR/VR – VentureBeat & VB Staff

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“We’re only just scratching the surface”: The potential of 5G in creating the metaverse

Joost van Dreunen was joined by Ronan Dunne and John Hanke to share their perspectives on the promise of 5G and the metaverse. AR/VR – VentureBeat & VB Staff

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The DeanBeat: Our 360-degree view of the metaverse ecosystem

Our GamesBeat Summit: Into the Metaverse gave us a 360-degree view of the metaverse ecosystem as its being built. AR/VR – VentureBeat & Dean Takahashi

The metaverse will feel alive once ‘storytelling’ becomes ‘storyliving’

The metaverse is esoteric, both defying definition and requiring it. Redefining storytelling as storyliving puts the player at the center. AR/VR – VentureBeat & Amanda Farough

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Metaverse startups must heed the mistakes of the past 40 years of virtual worlds

Startups like Playable Worlds and Manticore are taking different approaches to the metaverse and have 40 years of mistakes to learn from. AR/VR – VentureBeat & Jason Wilson

How the metaverse can shake up storytelling with transmedia characters

The metaverse isn’t just an opportunity for a new kind of social world. It can let players create stories across multiple different worlds. AR/VR – VentureBeat & Mike Minotti

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Cyberpunk creator Mike Pondsmith: We’re not ready for real-world braindancing

Cyberpunk 2077 introduced another take on virtual reality when it launched late last year. Braindancing (the downloading of data from an experience to view it through someone else)  saw players experience an event from another person’s point of view. It went deeper than what we experience in the real world with virtual reality headsets like […]

AR/VR – VentureBeat & Aron Garst

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RP1 debuts a scalable platform for the ‘shardless’ metaverse

RP1 is unveiling a platform today that provides the ability for worlds to scale up to millions of users in a single instance. AR/VR – VentureBeat & Dean Takahashi

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Crucible is creating agents to keep the metaverse open

Crucible is creating agents that can navigate the metaverse for you. And it wants this tech to be open and widely used. AR/VR – VentureBeat & Dean Takahashi

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Roblox CEO Dave Baszucki believes users will create the metaverse

Dave Baszucki, CEO of Roblox, is about to take his company public. And he believes users will be the metaverse. AR/VR – VentureBeat & Dean Takahashi