GamesBeat and Facebook Gaming Summit: Keynote speakers announced

The keynote speakers for the second annual GamesBeat and Facebook Gaming Summit have been announced! Learn more here. AR/VR – VentureBeat & VB Staff

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The blockchain-based virtual world that can help usher in the metaverse

This virtual world based on blockchain has an approach to perpetual, player-owned tokens that could point the way toward the metaverse. AR/VR – VentureBeat & VB Staff

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Community, connection, and vulnerability in the metaverse

Megan Fitzgerald, Jessica Freeman, and Lauren Bigelow talk about the ways the metaverse will change how we connect in 2D and 3D. AR/VR – VentureBeat & VB Staff

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What will it take to make good on the promise of the metaverse?

The “How to Build the Metaverse” panel brings together speakers who tackling the technical challenges in bringing the metaverse to life. AR/VR – VentureBeat & VB Staff

The metaverse will feel alive once ‘storytelling’ becomes ‘storyliving’

The metaverse is esoteric, both defying definition and requiring it. Redefining storytelling as storyliving puts the player at the center. AR/VR – VentureBeat & Amanda Farough

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Metaverse startups must heed the mistakes of the past 40 years of virtual worlds

Startups like Playable Worlds and Manticore are taking different approaches to the metaverse and have 40 years of mistakes to learn from. AR/VR – VentureBeat & Jason Wilson

How the metaverse can shake up storytelling with transmedia characters

The metaverse isn’t just an opportunity for a new kind of social world. It can let players create stories across multiple different worlds. AR/VR – VentureBeat & Mike Minotti

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How pandemic socialization trends have accelerated the move into virtual spaces

In „Breaking the Fourth Wall,“ panelists talk about how pandemic socialization trends are leading the charge into the metaverse. AR/VR – VentureBeat & VB Staff

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Cyberpunk creator Mike Pondsmith: We’re not ready for real-world braindancing

Cyberpunk 2077 introduced another take on virtual reality when it launched late last year. Braindancing (the downloading of data from an experience to view it through someone else)  saw players experience an event from another person’s point of view. It went deeper than what we experience in the real world with virtual reality headsets like […]

AR/VR – VentureBeat & Aron Garst

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Now is the time to experiment with virtual reality design

The pandemic has seen more people turn to VR for social interactions and even work. Now is the time for VR designers to take chances. AR/VR – VentureBeat & Aron Garst