Cash is censorship-resistant, and doesn’t need authorization from anyone to spend it. Will we miss it once it’s gone? AR/VR – VentureBeat & Richard Gendal Brown, R3
Web3 gaming has bigger challenges than the crypto winter
The holy grail of blockchain gaming is a multifaceted offer for guilds, NFT collectors, creators — and every type of regular gamer. AR/VR – VentureBeat & Şekip Can Gökalp
VR enthusiasts can finally cut the Facebook cord next month
Meta is doing away with the need for a Facebook account to use its VR headsets, instead rolling out new, similar Meta accounts. AR/VR – VentureBeat & Erron Kelly
Niantic Is Launching A Real-World Metaverse Social App
Campfire is designed to make exploring the metaverse easy. Last month Niantic, creator of popular AR mobile games such as Pokémon GO and Pikmin Bloom, made its Lightship Visual Positioning System available to developers, further laying the groundwork for its ambitious “real-world” metaverse. The company also announced Campfire, a new kind of social network designed […]
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Virtual Reality-Konzert: Slash betritt das Metaverse
How NFTs in the metaverse can improve the value of physical assets in the real world
As the capabilities of NFTs grow in the metaverse, they are becoming a new information dimension that is tied to the real world. AR/VR – VentureBeat & Leonard Kish, YouBase
Meta Is Working On A Digital Wallet For The Metaverse
The company will begin by changing ‘Facebook Pay’ to ‘Meta Pay.’ Meta CEO Mark Zuckerberg this week announced that the company is working on a digital wallet that will make it easier to spend and make money in the metaverse. In a recent Facebook post, Zuckerberg talked about a future where all of the purchases […]
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Wie L’Oréal und Louis Vuitton das Metaverse erobern wollen
Luxus- und Beautykonzerne wollen ins Metaverse. Wie stellen sich Marken wie Moët und Christian Dior für eine virtuelle Zukunft auf?
Der Beitrag Wie L’Oréal und Louis Vuitton das Metaverse erobern wollen erschien zuerst auf MIXED.
Rec Room hits 75M lifetime users and $1M in creator payouts for Q1
The social virtual world Rec Room has amassed 75 million lifetime users since 2016, and it paid out more than $1 million for creators in Q1. AR/VR – VentureBeat & Dean Takahashi
Rec Room hits 75M lifetime users and $1M in creator payouts for Q1
The social virtual world Rec Room has amassed 75 million lifetime users since 2016, and it paid out more than $1 million for creators in Q1. AR/VR – VentureBeat & Dean Takahashi