The DeanBeat: Our next game event focuses on growth and the metaverse

With the help of partner Facebook, GamesBeat’s next big game conference will take place on January 26-27 and cover growth and the metaverse. AR/VR – VentureBeat & Dean Takahashi

Verizon brings Smithsonian artifacts into AR, invites teams to redefine museums

Supporting the Smithsonian’s Open Access initiative, Verizon is offering augmented reality museum experiences at home, with plans to do more. AR/VR – VentureBeat & Jeremy Horwitz

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PlayStation 5 UI reaction and more Xbox Series X questions answered | GamesBeat Decides 168

We talk about the PlayStation 5 UI, the latest preview of the Xbox Series X, the NPD games report, Assassin’s Creed: Valhall, and Pikmin 3 this week. AR/VR – VentureBeat & Jeff Grubb

Foursquare’s Marsbot for AirPods offers location-aware audio tips

The location-aware social sharing platform believes the next frontier for AI assistants will be proactively sharing context-specific audio via headphones. AR/VR – VentureBeat & Jeremy Horwitz

Is Ultra-Wideband the next big wireless technology, or just more hype?

Ahead of Apple’s fall iPhone event, Samsung called Ultra-Wideband „the next big thing in wireless tech.“ Here’s why both companies are betting big on UWB. AR/VR – VentureBeat & Jeremy Horwitz

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Reacting to the PlayStation 5’s liquid metal and backward compatibility | GamesBeat Decides 167

PlayStation 5 has liquid metal in it, and that is cool. The GamesBeat Decides crew talks about that and giant heatsinks on this week’s episode. Join us. AR/VR – VentureBeat & Jeff Grubb

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Answering your Xbox Series X questions | GB Decides 166

We answer your Xbox Series X questions on this week’s episode of the Gameseat Decides podcast. Please join us, won’t you? AR/VR – VentureBeat & Jeff Grubb

ProBeat: Toyota’s upside-down robot is innovative and impractical

Toyota Research Institute’s ceiling-mounted gantry robot removes one impracticality only to create another. Mobility will be key to progress in robotics. AR/VR – VentureBeat & Emil Protalinski

HP’s Reverb G2 Omnicept VR headset adds heart, eye, and face tracking

An already impressive consumer/business VR headset is about to gain a collection of biometric sensors that are intended for use by enterprises and trainers. AR/VR – VentureBeat & Jeremy Horwitz

Verizon debuts 5G Internet Gateway with augmented reality self-setup

The top U.S. cellular carrier is increasing its challenge to the cable broadband industry by introducing a mmWave 5G modem and router anyone can install. AR/VR – VentureBeat & Jeremy Horwitz