The metaverse isn’t just an opportunity for a new kind of social world. It can let players create stories across multiple different worlds. AR/VR – VentureBeat & Mike Minotti
Ultraleap previews Gemini, an enterprise-ready AR/VR hand-tracking system
The fifth-generation hand-tracking solution enables simultaneous two-hand tracking, which is expected to unlock enterprise use cases. AR/VR – VentureBeat & Jeremy Horwitz
Diversity isn’t just about inclusion in gaming — it’s smart business, too
Diversity and inclusion isn’t just about an initiative or program that serves a specific function for a specific underrepresented group of people in a given industry. D&I is meant to be a holistic model that desperately needs full saturation in every facet of every industry. In this particular panel during GamesBeat’s Driving Game Growth & […]
E3, Gamescom, and other big events remain vital to the game industry
Major game events have played a significant role in creating excitement, even when the pandemic forced organizers to host events online. AR/VR – VentureBeat & Aron Garst
Mergers and acquisitions: Behind game industry deals during a pandemic
Games saw more than 1,500 deals worth $43 billion during 2020, making it the industry darling. What’s in store in 2021? AR/VR – VentureBeat & Amanda Farough