Epic Games Raises $2B to Further Expand Its Metaverse Ambitions
Epic Games announced it’s doubled the amount of cash it raised last year to kick off its metaverse ambitions. Now the company, which owns Unreal Engine and popular battle royale shooter Fornite, says it’s secured $2 billion to further build out its future metaverse platforms. Nearly a year after its stunning $1 billion raise, Epic has […]

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Road to VR & Scott Hayden

Meta Planning Web-based Version of ‘Horizon Worlds’ With Lower Creator Fees Than Its VR Platform
Meta announced earlier this week it would eventually allow creators to sell items on its social VR platform, Horizon Worlds, adding that the company would take around 50% of revenue as its cut. Meta CTO Andrew Bosworth now says however Horizon Worlds is also getting a web-based version at some point which will feature lower creator fees. […]

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Road to VR & Scott Hayden

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Indie VR Gem ‘COMPOUND’ to Exit Steam Early Access “soon”, Quest 2 Version to Follow
Initially released in early access on Steam in 2018, VR roguelite COMPOUND is slated to get a Quest 2 version following its 1.0 version on PC, its developer says. And that 1.0 version is coming “soon,” developer Bevan “NotDead” McKechnie has now revealed. Update (June 16th, 2022): McKechnie says in a Steam update that he’s nearing the […]

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Road to VR & Ben Lang

HTC Brings OpenXR Public Beta to Vive Focus 3
HTC announced this week it is making available an OpenXR public beta for the Vive Focus 3. OpenXR is designed to make it easier for developers to create a single app that’s cross-compatible with multiple OpenXR-supporting headsets. OpenXR is a royalty-free standard that aims to standardize the development of XR applications, making hardware and software more […]

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Apple Says Steep ‘Horizon Worlds’ Creator Fees Show Meta’s “Hypocrisy”
Earlier this week Meta announced that it would begin testing tools to let creators sell things for real money in Horizon Worlds and would charge a fee of 47.5% of their earnings. The fee structure seemed at odds with prior comments from Meta which have criticized app store fees from the likes of Apple and Google. […]

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Road to VR & Ben Lang

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VR Social Platform Rec Room Is Partnering With The NBA

Celebrate your favorite professional team in this limited-time event. Popular VR social platform Rec Room today announced that it has partnered with the National Basketball Association (NBA) for a special in-game event that will take place throughout the 2022 NBA postseason. In the main Rec Center lobby, you’ll now find a variety of new basketball-themed […]

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VRScout & Kyle Melnick

VR Air Guitar Game Unplugged Adds Muse & Slayer Music

Other rock legends include Rob Zombie and Gossip. Originally released back in October 2021, Unplugged sets itself apart from competing VR rhythm games with its use of the Meta Quest’s hand-tracking technology. Rather than using standard motion controllers, you instead shred your virtual guitar using your own two hands, sort of like you were playing […]

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VRScout & Kyle Melnick

Genies Secures $150M Series C to Expand Development on Metaverse Avatars
Genies, a 3D avatar company, announced it’s raised a $150 million Series C investment, something it says will be used to hire more engineering talent and continue development on its non-fungible token (NFT) based “avatar universe.” The round was led by private equity firm Silver Lake, and includes participation from existing investors BOND, NEA, and Tamarack […]

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Road to VR & Scott Hayden

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Pokémon GO Creators’ First Original Game Is Basically AR Tamagotchi

Breed your own virtual pets in this upcoming location-based AR game. AR developer Niantic, the same team behind popular titles such as Pokémon GO and Pikmin Bloom, today announced its first original AR (augmented reality) game, Peridot. Similar to The Tamagotchohi, this “real-world AR mobile game” tasks players with breeding and caring for bite-sized virtual […]

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VRScout & Kyle Melnick

Virtual Social Platform ‘Rec Room’ Hits 3 Million Monthly Active VR Users
Rec Room a social VR game which also supports non-VR devices like PC, console, and mobile phones, has reached an impressive 3 million monthly active VR users, which the company says is just a fraction of its total monthly active usership. Rec Room has continued its impressive growth, having tripled its monthly active VR user […]

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Road to VR & Ben Lang