Nintendo Partners With Niantic for Multiple New AR Games, Starting This Year with ‘Pikmin’
Nintendo and Niantic have announced a partnership to jointly develop new AR games based on Nintendo franchises. The first game will be based on the Pikmin series, and be “built on Niantic’s real-world AR technology,” which has most famously been used for Pokémon Go. Niantic is the studio behind the well known Pokémon Go, a mobile game that leverages […]

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Road to VR & Ben Lang

You Can Now Photoshop the World in Real-time With AR on an iPhone
WarpAR is a free iOS app from developer Matt Bierner which lets you use Photoshop-like liquify tools to dynamically modify the world through AR. More than just a cool tech demo, it also helps us imagine what the future might be like when our physical reality becomes increasingly subject to digital whims. WarpAR brings Photoshop-like […]

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Road to VR & Ben Lang

Gamescom 2021 is Moving Forward with Plans for Hybrid Event
Like a majority of in-person events, Gamescom was cancelled last year due to the COVID-19 pandemic, or rather held entirely online—however you want to slice it. Now event organizers say it will be held as a “hybrid event” this August, offering up its massive halls to press, industry and even private visitors. Unlike last year’s […]

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Road to VR & Scott Hayden

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‘Carly and the Reaperman’ Launches with Quest-to-Quest & Quest-to-PC Asymmetric Co-op
Asymmetric co-op VR games—where each user plays a wholly different gameplay role—are a rare breed. Fortunately, the well regarded Carly and the Reaperman has launched on Quest and brings with it more ways to play with friends. Update (April 16th, 2021): Carly and the Reaperman has launched on Quest, priced at $20. This is the first version of the […]

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Road to VR & Ben Lang

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PlayStation is Giving Away 5 Top PSVR Titles, Including ‘Astro Bot’, ‘Moss’ & More
As a part of PlayStation’s Play at Home program, the company is giving away a selection of nine free games, five of which are some of the best VR games on the platform. Update (March 25th, 2021): Ready, set, download! You can now download five of the best games on PSVR starting today, March 25th, […]

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Road to VR & Scott Hayden

Sony is an Official Supporter of OpenXR But Hasn’t Committed to a PSVR Implementation
Despite being among the early supporters of the OpenXR consortium—the industry group building the open standard for XR devices—Sony so far seems to have avoided making a specific commitment to implement OpenXR on PSVR or its next-gen headset. OpenXR is an open standard developed under the Khronos Group. It’s goal is to make XR applications […]

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Road to VR & Ben Lang

Newly Published Valve Patent Envisions Wireless & Standalone Versions of Index, New Head-mounts
A newly published patent granted to Valve envisions new Index headsets that could be wireless or standalone, and include new head-mounts for improved ergonomics. Initially filed back in September, 2020, more than a year after the launch of Valve’s Index headset, a patent published today gives us a glimpse of some of Valve’s thinking about […]

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Road to VR & Ben Lang

Facebook Gives Sneak Peek of New Avatar System for Quest, Watch It Here
At the all-digital version of SXSW 2021 today, Facebook’s Mark Rabkin, VP of Oculus, showed off an upcoming new version of its avatar system on Quest. In his chat with CNET’s Scott Stein, called The Quest Effect: Inside VR’s Next Chapter, Rabkin revealed the company’s next avatar system. It’s slated to arrive first on its […]

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Road to VR & Scott Hayden

Pimax “8K” X Update Enables 90Hz Refresh Rate With Max Resolution on GeForce 30-series GPUs
Pimax’s top of the line offering, the “8K” X headset, originally shipped with a max refresh rate of 75Hz for its native resolution mode. Today the company is releasing a beta update which pushes that up to 90Hz. The company says it worked with NVIDIA to overcome prior “bandwidth limitations” to enable the higher refresh […]

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Road to VR & Ben Lang

Facebook Reveals Latest Wrist-worn Prototypes for XR Input & Haptics
Facebook today revealed some of its latest research and vision for a wrist-worn input device that the company expects to form the basis of AR and VR interactions and haptics in the future. The device, still in a research prototype phase, senses electrical signals in the user’s arm to detect intentional inputs. In addition to […]

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Road to VR & Ben Lang