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‘No Man’s Sky’ Patch Brings Much Needed Foveated Rendering to PSVR 2 Version

Redemption arcs rarely last this long, but No Man’s Sky (2016) hasn’t given up on going above and beyond with its latest update, which finally fixes the visuals on PSVR 2. The game’s initial release on PSVR earlier this year 2 wasn’t great, with users noting that visual quality simply wasn’t up to snuff. Players and […]

Road to VR & Scott Hayden

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Here’s Every Game Announced for PSVR 2
Sony has revealed the price and launch date for PSVR 2 in addition to its launch day lineup for PSVR 2. There’s a ton of stuff coming down the pipeline though as we approach the February 22nd launch of PSVR 2, so check out our mega roundup of everything confirmed both by Sony and indie developers […]

Road to VR & Scott Hayden

‘No Man’s Sky’ Currently in Development for PSVR 2, Possibly Arriving as a Free Update
The redemption arch for one of the biggest flops in gaming history still isn’t over. Hello Games announced at PlayStation’s State of Play that it’s bringing No Man’s Sky to PSVR 2. No Man’s Sky has been playable on PSVR for around three years now with the launch of the game’s ‘Beyond’ update in 2019, […]

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Road to VR & Scott Hayden

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Sony unveils a number of PSVR 2 titles coming soon

Sony unveiled PSVR 2 titles at its State of Play event today. They include The Walking Dead: Saints & Sinners — Chapter 2: Retribution. AR/VR – VentureBeat & Dean Takahashi

‘No Man’s Sky’ Sentinel Update Brings Combat Overhaul, Graphics Bump for PS4 Pro
No Man’s Sky’s redemption arc isn’t over yet, as the open universe space sim has added some new combat challenges to the game in its 3.8 update, dubbed ‘Sentinel’. If you’re playing on PSVR via PlayStation 4 Pro, the update also includes a bump in image quality. Hello Games released its latest update on all supported […]

The post ‘No Man’s Sky’ Sentinel Update Brings Combat Overhaul, Graphics Bump for PS4 Pro appeared first on Road to VR.

Road to VR & Scott Hayden

Latest ‘No Man’s Sky’ Update Makes You Mayor of an Alien Town, Now Live on PSVR & SteamVR
There seems to be no end to the redemption arc of No Man’s Sky (2016), as today marks the release of the sci-fi exploration game’s 17th major update. Now live on PSVR and SteamVR headsets, No Man’s Sky brings base building to new heights in its ‘Frontiers’ update by letting you find, manage, and build […]

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Road to VR & Scott Hayden

‘No Man’s Sky’ Prisms Update Brings DLSS, Visual Overhaul & Ridable Flying Pets
No Man’s Sky (2016) just received its ‘Prisms’ update on all supported platforms, which includes Deep Learning Super Sampling (DLSS) on compatible NVIDIA GPUs, a bevy of visual changes, and more. Now available on console, PC, PC VR and PSVR headsets, Prisms is a fairly substantial update to the space-faring game that brings a number of […]

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Road to VR & Scott Hayden

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‘No Man’s Sky’, ‘Into the Radius’ & ‘Wrench’ Among First VR Games to Support DLSS
NVIDIA’s Deep Learning Supersampling (DLSS) is a technology native to RTX cards which, through the power of onboard AI, can intelligently increase the resolution of rendered frames in games. DLSS has been available for VR for a few months now, and we’re just starting to see more games support the performance-boosting tech. NVIDIA says the first VR […]

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Road to VR & Scott Hayden

‘No Man’s Sky’ PS5 Patch to Bring PSVR Mode “significantly improved” Resolution & Performance
Despite launching in mid-November, developers are still catching up when it comes to optimizing their games for the new PlayStation 5 console. Now, Hello Games says No Man’s Sky (2016) will soon see some improvements to the game’s resolution and performance when playing in VR mode on PS5. In a Steam update covering the experimental branch on […]

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Road to VR & Scott Hayden

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No Man’s Sky adds living ships and VR improvements

Developer Hello Games today introduced the Living Ship update, which adds a race of biological spaceships to the massive VR-compatible sci-fi adventure. AR/VR – VentureBeat & Jamie Feltham, Upload VR