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VR is Getting an Official ‘Dungeons & Dragons’ Game from ‘Demeo’ Studio

Resolution Games, developers behind VR tabletop game Demeo (2021), announced it’s working with Hasbro and Wizards of the Coast to create a VR game set in the Dungeons & Dragons universe. We don’t know much about the game for now—including release date, name, or specific VR platforms—however Resolution Games tells Road to VR it should […]

The post VR is Getting an Official ‘Dungeons & Dragons’ Game from ‘Demeo’ Studio appeared first on Road to VR.

Road to VR & Scott Hayden

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This Unreal Engine Mod Brings the Internet’s Hottest Pokémon-style Game to VR

To many, Palworld is the Pokémon game Nintendo should have made but didn’t, as it launches you into an open-world environment where you can battle and hang with some very pocket monster-inspired creatures. Thanks to a free mod though, you can already jump in head-first with your PC VR headset or Quest with Link. There are […]

The post This Unreal Engine Mod Brings the Internet’s Hottest Pokémon-style Game to VR appeared first on Road to VR.

Road to VR & Scott Hayden

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‘Bulletstorm VR’ Review – An Uglier & More Tedious Version of the Game You Love

Bulletstorm (2011) is the sort of epic single-player shooter that’s all about running and gunning through an explosive linear campaign while chewing the fat with some wise-cracking sidekicks. It’s an interesting choice as a VR port; it has the promise of big set pieces and production value that should hold up well even 13 years later, […]

The post ‘Bulletstorm VR’ Review – An Uglier & More Tedious Version of the Game You Love appeared first on Road to VR.

Road to VR & Scott Hayden

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‘The Walking Dead: Saints & Sinners’ Franchise Has Made Nearly $100 Million

Skydance Interactive, the developers behind the wildly successful VR game The Walking Dead: Saints & Sinners (2020), announced its VR survival horror franchise has just about topped $100 million in revenue since its debut in January 2020. Developed by Skydance and Skybound Entertainment, the original Saints & Sinners immediately garnered critical acclaim for its gritty physics-based […]

The post ‘The Walking Dead: Saints & Sinners’ Franchise Has Made Nearly $100 Million appeared first on Road to VR.

Road to VR & Scott Hayden

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‘Secret of Retropolis’ Sequel and MR Spin-off Releasing This Month, Trailer Here

Peanut Button, the indie studio behind adventure game The Secret of Retropolis (2021), announced two new titles are coming this month, both the game’s long-awaited VR sequel as well as a new MR spin-off game. The sequel, called Retropolis 2: Never Say Goodbye, is set to release in full on Meta Qest via App Lab […]

The post ‘Secret of Retropolis’ Sequel and MR Spin-off Releasing This Month, Trailer Here appeared first on Road to VR.

Road to VR & Scott Hayden

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‘Vampire: The Masquerade – Justice’ Coming to PC VR Headsets Next Month

Fast Travel Games announced its blood-sucking adventure Vampire: The Masquerade – Justice is finally set to arrive on SteamVR headsets next month. The game, which launched on Quest 2/3/Pro and PSVR 2 late last year, takes you into the famed World of Darkness universe, this time bringing you to the streets of Venice as a bloodsucking […]

The post ‘Vampire: The Masquerade – Justice’ Coming to PC VR Headsets Next Month appeared first on Road to VR.

Road to VR & Scott Hayden

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VR MMO ‘Zenith’ Could Be in Dire Straits as Studio Operates at a Loss

Zenith: The Last City stands out as one of VR’s major MMORPG success stories, having been released in 2022 across all major headsets and receiving generally high praise. However, developers Ramen VR now reveal the studio has been operating at a loss for the past year, raising questions about its sustainability and the future of […]

The post VR MMO ‘Zenith’ Could Be in Dire Straits as Studio Operates at a Loss appeared first on Road to VR.

Road to VR & Scott Hayden

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‘Rec Room’ to Roll Out Full-body Avatars in March

Prominent VR social app Rec Room is getting full-body avatars soon, which will let users choose to either stick with the standard floating bean-body type, or go all-in with a fully-appendaged avatar. The studio says in a blogpost that it’s bringing its new full-body avatars to the platform as a beta feature by March 2024. It’s not […]

The post ‘Rec Room’ to Roll Out Full-body Avatars in March appeared first on Road to VR.

Road to VR & Scott Hayden

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Panasonic VR Startup Shiftall Announces ‘superlight’ PC VR Headset, New Full Body Trackers

Panasonic subsidiary Shiftall announced it’s releasing a new version of its MeganeX PC VR headset along with the next generation of its HaritoraX wireless body trackers. The company calls its next SteamVR headset ‘MeganeX superlight’, which is said to be around 50% lighter than the original MeganeX headset. In contrast to the original, the new […]

The post Panasonic VR Startup Shiftall Announces ‘superlight’ PC VR Headset, New Full Body Trackers appeared first on Road to VR.

Road to VR & Scott Hayden

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Microsoft is Pulling the Plug on Windows VR Headsets

Microsoft announced this week that it plans to remove support for its entire WMR platform on Windows, which could make Windows VR headsets inoperable. A Good Start Microsoft was surprisingly quick to jump into the VR sphere back in 2017 when it helped a handful of PC makers build the first widely available PC VR […]

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Road to VR & Ben Lang