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Quest 3 Finally Replaced Index as My Main PC VR Headset, and I Have Valve to Thank

After nearly five years, I’ve finally moved on from Index as my main PC VR headset, and Valve is the one that made me do it. Index is a great headset. Between it’s tracking, ergonomics, field-of-view, crisp display, and still industry-leading audio, it’s been hard to give it up—even if it’s resolution is, by this […]

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Road to VR & Ben Lang

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Quest 3 Has Higher Effective Resolution, So Why Does Everyone Think Vision Pro Looks Best?

Take a look around the web at reviews of Vision Pro and you’ll find that practically everyone agrees: Vision Pro’s display is excellent. Words like “crisp,” “smooth,” and “4K,” are commonly used when people are talking about the headset’s visuals. But what if I told you Apple’s headset actually has a lower effective resolution than […]

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Road to VR & Ben Lang

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‘Batman: Arkham Shadow’ Announced Exclusively for Quest 3 From Meta-owned Studio Behind ‘Iron Man VR’

We’ve been waiting a long time for a fully fledged Batman VR game, and now Meta announced we’re getting one later this year, exclusive to Quest 3. Developed by Meta’s Camouflaj and Oculus Studios, and created in partnership with Warner Bros. Interactive Entertainment and DC, Batman: Arkham Shadow is little more than a teaser trailer for […]

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Road to VR & Scott Hayden

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New Quest Update Adds More Vision Pro Features & Passthrough Improvements

Meta is set to release its v65 update to Quest, promising a number of improvements ostensibly spurred by its ongoing competition with Apple Vision Pro. The company says in a recent blogpost that v65 will include updates to the spatial video playback feature introduced in v62, a new way to view panoramic stills in-headset, and improvements to […]

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Road to VR & Scott Hayden

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New Quest Update Adds More Vision Pro Features & Passthrough Improvements

Meta is set to release its v65 update to Quest, promising a number of improvements ostensibly spurred by its ongoing competition with Apple Vision Pro. The company says in a recent blogpost that v65 will include updates to the spatial video playback feature introduced in v62, a new way to view panoramic stills in-headset, and improvements to […]

The post New Quest Update Adds More Vision Pro Features & Passthrough Improvements appeared first on Road to VR.

Road to VR & Scott Hayden

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Star Wars VR ‘Vader Immortal’ Trilogy is Getting a Huge Discount, But Still No Quest 3 Upgrade

Star Wars Vader Immortal is a three-episode experience that’s not only one of Quest’s best immersive narrative experiences, but also an awesome introduction to VR for any Star Wars fan. While you’ll soon be able to pick up the trilogy at a steep discount, it’s a real shame the series isn’t tapping Quest 3’s potential. […]

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Road to VR & Ben Lang

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‘Alien: Rogue Incursion’ Signals the Beginning of the End for Quest 2 & Quest Pro

VR veteran studio Survios finally revealed Alien: Rogue Incursion, the upcoming single-player horror game that’s sure to pit you against some nasty Xenomorphs. The officially branded tie-in game is coming to Quest 3 later this year, but not any other Quest headset, which could signal waning developer interest in supporting Quest 2 and Quest Pro. […]

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Road to VR & Scott Hayden

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Quest ‘April Mega Sale’ Brings Up to 64% Off Some of VR’s Best Games

From now until April 28th, you’ll be able to get your hands on a ton of top Quest titles for up to 64% off the regular price. For this week only, Meta has put hundreds of classic and recent titles at a discount during its April Mega Sale. There are 200+ games on sale right […]

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Road to VR & Scott Hayden

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New Quest 3 Update Improves Passthrough, Brings ‘Lying Down Mode’ & External Mic Support

Meta announced it’s now rolling out its v64 software update for Quest, which the company says features key improvements to passthrough quality on Quest 3, support for external mics, and a few other bits and bobs. In update v64, Meta says we’re getting higher-fidelity passthrough on Quest 3, which is said to improve color, exposure, […]

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Road to VR & Scott Hayden

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Vision Pro and Quest 3 Hand-tracking Latency Compared

Vision Pro is built entirely around hand-tracking while Quest 3 uses controllers first and foremost, but also supports hand-tracking as an alternate option for some content. But which has better hand-tracking? You might be surprised at the answer. Vision Pro Hand-tracking Latency With no support for motion controllers, Vision Pro’s only motion-based input is hand-tracking. […]

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Road to VR & Ben Lang