Skip to content
☰
(⌐■_■)

spatialcomputing.info

                     __  _       __                                 __  _               _       ____    
   _________  ____ _/ /_(_)___ _/ /________  ____ ___  ____  __  __/ /_(_)___  ____ _  (_)___  / __/___ 
  / ___/ __ \/ __ `/ __/ / __ `/ / ___/ __ \/ __ `__ \/ __ \/ / / / __/ / __ \/ __ `/ / / __ \/ /_/ __ \
 (__  ) /_/ / /_/ / /_/ / /_/ / / /__/ /_/ / / / / / / /_/ / /_/ / /_/ / / / / /_/ / / / / / / __/ /_/ /
/____/ .___/\__,_/\__/_/\__,_/_/\___/\____/_/ /_/ /_/ .___/\__,_/\__/_/_/ /_/\__, (_)_/_/ /_/_/  \____/ 
    /_/                                            /_/                      /____/                      
 
Logo spatialcomputing.info Nicht die Mona Lisa
Now is the time to experiment with virtual reality design

The pandemic has seen more people turn to VR for social interactions and even work. Now is the time for VR designers to take chances. AR/VR – VentureBeat & Aron Garst

27. Januar 2021
SuperData: Games grew 12% to $139.9 billion in 2020 amid pandemic

The game industry grew 12% to $139.9 billion in 2020 from $120.1 billion in 2019, according to market researcher SuperData. AR/VR – VentureBeat & Dean Takahashi

6. Januar 2021

 
 
 
Proudly powered by WordPress and RetroGeek-Theme