Epic Releases Unreal Engine 5 But Its Headlining Features Aren’t Ready for VR
This week Epic Games released the latest version of its next-gen game engine, Unreal Engine 5. Though the new version brings improvements in many areas, its most notable features are Lumen (global illumination) and Nanite (micro-polygon geometry), which could be game-changers for VR immersion. Unfortunately the company says neither feature is ready for VR developers. […]

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Road to VR & Ben Lang

Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift
The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully moving open to the OpenXR standard for VR development going forward. You may recall news back in May that the early access version of Unreal […]

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Road to VR & Ben Lang