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‘INVERSE’ is a 4v1 Survival Horror for Quest, Free Early Access Now Live

INVERSE, a multiplayer survival horror unveiled by MassVR, has launched into early access on Quest. Be the monster, or the agents working together to restore power to the facility. In this 4v1 asymmetric game, players can choose to be the Agents, working together to restore control terminals, or take on the role of the Nul […]

Road to VR & Scott Hayden

‘Into the Radius’ for Quest 2 Review – Pure Dystopian Immersion and a Few Stumbling Blocks
Into the Radius is a hardcore single-player survival shooter that you’ve likely already heard about from its time on PC VR headsets via Steam. In case you haven’t, the game serves up a unique mix of heart-racing encounters with deadly entities, a load of environmental traps, and its fair share of plodding tedium—all while paying homage to the […]

Road to VR & Scott Hayden

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‘Into the Radius’ Brings Hardcore Apocalyptic Survival to Quest 2 in September, Trailer Here
The Stalker-inspired survival game Into the Radius (2020) has seen its share of success on SteamVR headsets when it initially released in Early Access in late 2019. Now the studio says it’s bringing the open world game to Quest 2 starting next month. Update (August 31st, 2022):  CM Games has announced that Into the Radius […]

Road to VR & Scott Hayden

Survival Sim ‘Green Hell’ Releases on Quest 2 April 7th, Gameplay Trailer Here
Incuvo Games announced that its upcoming VR adaptation of Green Hell (2019), the popular open-world survival game, is officially coming to Quest 2 this month. Green Hell VR: Quest Edition is coming to Meta Quest 2 (re: not the original Quest) on April 7th, priced at $30. The studio is offering a 10% discount on pre-orders […]

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Road to VR & Scott Hayden

‘Song in the Smoke’ Review – Thrilling Primeval Danger & Satisfying Crafting
Song in the Smoke is a prehistoric-flavored survival game that puts a clever, but not incredibly deep crafting system at its core. Far from damning, this introduces the sort of gameplay friction that will always leave you with just enough useable resources to move forward, but never enough to be comfortable as you explore the game’s […]

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Road to VR & Scott Hayden