Mozilla is Shutting Down VR Browser ‘Firefox Reality’ Soon & Handing the Torch to ‘Wolvic’
Mozilla is shutting down its made-for-VR web browser, Firefox Reality, and handing off the project to third-party team Igalia. Mozilla launched Firefox Reality back in 2018 on a host of early standalones, including Oculus Go, Lenovo Mirage Solo, and Vive Focus. In the following years, Mozilla also brought it to Quest and PC VR headsets. Firefox Reality is set […]

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Road to VR & Scott Hayden

Evidence Mounts for Apple’s Support of WebXR in Latest iOS Beta
As the most valuable tech company in the world, decisions that Apple makes tend to reverberate throughout the industry. Recent evidence strongly points to Apple planning to support WebXR on Safari and possibly its forthcoming XR headset, which would widen consensus on the standard. WebXR is a web standard designed to make it possible for […]

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Road to VR & Ben Lang

Sundance 2022 In VR: What To Check Out

Another year, another stellar lineup of ground-breaking VR and AR projects. Today marks the start of the 2022 Sundance Film Festival, kicking off nine days of incredible films premieres, conversations, and immersive experiences. This year the festival is celebrating the 16th birthday of its New Frontier showcase, which serves to highlight the very best in […]

The post Sundance 2022 In VR: What To Check Out appeared first on VRScout.

VRScout & Kyle Melnick

New Feature in Quest Update Could Bolster WebXR Use
Meta is rolling out update v37 for Oculus Quest and Quest 2 bringing quality-of-life improvements like interface tweaks and tracking support for the Apple Magic Keyboard. A new link sharing feature promises to finally make it easy to send links from your phone to your headset, making it much easier for WebXR applications to proliferate […]

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Road to VR & Ben Lang

Web & WebXR Apps Are Coming to the Quest Store With Multitasking
Oculus today announced that web apps and WebXR apps will soon be allowed into the main Quest store and App Lab. Apps served this way will support multitasking, allowing users to run them side-by-side for increased productivity. Developers will also be able to charge for these experiences just like any other app on the headset. […]

The post Web & WebXR Apps Are Coming to the Quest Store With Multitasking appeared first on Road to VR.

Road to VR & Ben Lang

3D-Online-Marketing wird deutlich schöner

Die Khronos Gruppe spendiert dem 3D-Datei-Standard gITF neue Grafik-Features zu Physik-basiertem Licht-Rendering. Das soll den visuellen Realitätsgrad von 3D-Objekten im Browser verbessern, was insbesondere für das Online-Marketing und E-Commerce inter… MIXED | News zu VR, AR und KI & Matthias Bastian

This ‘Tilt Brush’ Port Brings Google’s VR Creation App to WebXR
Google stopped active development on Tilt Brush late last month, but also made the VR creation suite open source so anyone could get under the hood. We’ve seen a number of clones already, but this is the first port we’ve seen that lets you access directly from a WebXR browser. Dubbed Silk Brush by developer Daniel Adams of msub2, the app […]

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Road to VR & Scott Hayden

‘Tilt Brush’ Derivative Apps Come to PC VR & Quest Mere Hours After Google Open Sources
Google’s VR art creation app Tilt Brush isn’t free, but the company made it open source a few days ago after announcing it has stopped active development, so it was only a matter of time before independent developers got under the hood to publish their own Tilt Brush-derived apps. Now you can play around with […]

The post ‘Tilt Brush’ Derivative Apps Come to PC VR & Quest Mere Hours After Google Open Sources appeared first on Road to VR.

Road to VR & Scott Hayden

Firefox, Hubs – So macht Mozilla mit VR & AR weiter

2020 schlitterte Mozilla in eine finanzielle Krise. Die Zukunft der WebXR-Projekte Firefox Reality und Mozilla Hubs schien ungewiss. Nun erklärt das XR-Team, wie es mit den Anwendungen weitergeht. MIXED | News zu VR, AR und KI & Tomislav Bezmalinovic

Firefox Reality: VR-Browser startet für den PC

Mozillas XR-Browser Firefox Reality gibt’s jetzt als PC-Version. MIXED | News zu VR, AR und KI & Matthias Bastian