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Quest Sleeper Hit ‘Yeeps’ Reveals Player Population, Talks Past & Future of the Studio

Yeeps: Hide and Seek is an App Lab sleeper hit that the developers say reached 360,000 monthly-active users, even before its debut on the main Quest store this week. Speaking to Road to VR, the studio shares the impetus of the project and where it’s headed next. Created by Trass Games, Yeeps: Hide and Seek was […]

The post Quest Sleeper Hit ‘Yeeps’ Reveals Player Population, Talks Past & Future of the Studio appeared first on Road to VR.

Road to VR & Ben Lang

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Meta Reportedly Targeting Quest 4 Launch in 2026, Vision Pro Competitor in 2027

According to a report from The Information, Meta plans to release its next flagship consumer headset, Quest 4, in 2026. Meanwhile, a Vision Pro competitor—likely Quest Pro 2—is reportedly planned for 2027. According to The Information’s Wayne Ma and Kalley Huang, Meta is planning two consumer-focused headsets for 2026. Codenamed Pismo Low and Pismo High, these are thought […]

The post Meta Reportedly Targeting Quest 4 Launch in 2026, Vision Pro Competitor in 2027 appeared first on Road to VR.

Road to VR & Ben Lang

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Google’s Early VR Modeling Tool ‘Blocks’ is Getting Revived as Open Source Software

Google announced that Blocks, the 3D asset creation tool released for VR in 2017, is following in the footsteps of Tilt Brush by going open source. Google announced the news in a blogpost, noting that development of Open Blocks is following the example put forth by Open Brush, a version of Google’s Tilt Brush XR creation tool which was open sourced in 2021. […]

The post Google’s Early VR Modeling Tool ‘Blocks’ is Getting Revived as Open Source Software appeared first on Road to VR.

Road to VR & Scott Hayden

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Live Webinar: Get Insider Insights on Marketing XR Startups & Content This Wednesday

Join Road to VR’s Ben Lang and VentureBeat’s Dean Takahashi for a live discussion hosted by Spatial Collective about the challenges and opportunities of marketing XR startups, games, and apps. Organized by XR veteran Don Stein, Spatial Collective is a network of AR & VR Founders building the next wave of spatial computing startups. 130+ members who have […]

The post Live Webinar: Get Insider Insights on Marketing XR Startups & Content This Wednesday appeared first on Road to VR.

Road to VR & Road to VR

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New XR Platform From Samsung and Google Will be Announced, if Not Launched, This Year

This week Samsung and Google confirmed that their forthcoming “XR platform” will be announced this year, though it’s unclear if it will actually launch before the end of 2024. It was early 2023 when Samsung, Google, and Qualcomm first announced their collaboration on an “XR platform” based on Android. The timing of that announcement made […]

The post New XR Platform From Samsung and Google Will be Announced, if Not Launched, This Year appeared first on Road to VR.

Road to VR & Ben Lang

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‘Bounce Arcade’ is Like VR Pinball for Your Fists—And Exactly the Kind of Creativity VR Needs to Thrive

Bounce Arcade, recently announced and launching this Fall, looks like a unique fusion of pinball and VR, in a way that’s truly native to the medium. It’s an example of the body of VR-native gameplay mechanics that’s still in its infancy. Update (October 1st, 2024): Developer Velan Studios announced that Bounce Arcade will officially launch […]

The post ‘Bounce Arcade’ is Like VR Pinball for Your Fists—And Exactly the Kind of Creativity VR Needs to Thrive appeared first on Road to VR.

Road to VR & Ben Lang

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Lynx Shipping Additional R-1 Mixed Reality Headsets Soon, CEO Details “excruciating” Fundraising Environment

French startup Lynx hasn’t had an easy time of getting headsets out the door, much less funding its small hardware startup, which is dedicated to producing its R-1 mixed reality standalone. There seems to be some light at the end of the tunnel though, as Lynx CEO Stan Larroque announced that a batch of R-1 […]

The post Lynx Shipping Additional R-1 Mixed Reality Headsets Soon, CEO Details “excruciating” Fundraising Environment appeared first on Road to VR.

Road to VR & Scott Hayden

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Hands-on: Sony’s New MR Headset Impresses with Clarity & Ergonomics, But Still Needs Tuning

Sony’s new headset, officially dubbed the SRH-S1 “content creation system” combines a compact form-factor with novel controllers. I got to check out the headset first-hand at AWE 2024 and came away impressed with the headset itself, even if the input and tracking still need some work. The yet-to-be-priced Sony SRH-S1 is being designed as an enterprise […]

The post Hands-on: Sony’s New MR Headset Impresses with Clarity & Ergonomics, But Still Needs Tuning appeared first on Road to VR.

Road to VR & Ben Lang

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Hand-tracking Pioneer Ultraleap Initiates Layoff Amid Major Restructuring

Ultraleap, the company behind the Leap Motion hand-tracking module, informed staff on Wednesday that it was proposing a layoff amid a potential restructuring of the business that could see the company split in two. The Bristol, UK-based company acquired Leap Motion in 2019, prompting a rebrand from its original name Ultrahaptics to Ultraleap. Prior to […]

The post Hand-tracking Pioneer Ultraleap Initiates Layoff Amid Major Restructuring appeared first on Road to VR.

Road to VR & Scott Hayden

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New Evidence Suggests Meta is Still Working on PC VR Cloud Game Streaming for Quest

It was first discovered years ago that Meta has been testing cloud game streaming to bring PC VR games to Quest, but the feature has yet to see the light of day (or even an official announcement). New evidence suggests the feature, codenamed Avalanche, is still in active development and may support specific games from […]

The post New Evidence Suggests Meta is Still Working on PC VR Cloud Game Streaming for Quest appeared first on Road to VR.

Road to VR & Ben Lang