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Firewatch VR Mod Now Available Free Of Charge

While the mod itself is free, you will need to own a copy of the game in order to play in VR. Originally released back in 2016, Firewatch by developer Camp Santo is one of the most unique single-player adventure games of the past decade. Set in the Wyoming wilderness during the late 1980s, this […]

The post Firewatch VR Mod Now Available Free Of Charge appeared first on VRScout.

VRScout & Kyle Melnick

Ironing out the material challenge for the metaverse and digital twins

Having realistic things inside the metaverse will make it more immersive and compelling and enable it to support a variety of use cases. AR/VR – VentureBeat & George Lawton

This VR Treadmill Comes With Its Own Headset & Haptic Vest

Introducing the “world’s first metaverse gate.” StepVR, a VR technology service company based out of China, is launching a commercial omnidirectional motion system complete with its own VR headset and haptic vest. Gates01, as it’s referred to by the company, features a unique open-air design inspired by Steven Speilberg’s 2018 film, Ready Player One. The […]

The post This VR Treadmill Comes With Its Own Headset & Haptic Vest appeared first on VRScout.

VRScout & Kyle Melnick

‘Firewatch’ VR Support is Now Free as Unofficial Mod Goes Open Source
Ricardo ‘Raicuparta’ Lopes has been working on a VR mod for the award-winning adventure game Firewatch for nearly a year now. Although the mod is heading into “maintenance mode,” which means there aren’t any new features coming down the pipeline, Lopes has decided to make the so-called ‘Two Forks VR’ mod open source and free […]

The post ‘Firewatch’ VR Support is Now Free as Unofficial Mod Goes Open Source appeared first on Road to VR.

Road to VR & Scott Hayden

3 Technologies That Support Geo-Local AR

There are several supporting technologies that will accelerate geospatial AR. For example, SDKs like Niantic Lightship will enable developers to build apps and web AR experiences. We dive into 3 examples of geolocal AR enablers.
This post appeared firs… AR Insider & Mike Boland

CoinMarketCap takes the Capital conference to the metaverse

CoinMarketCap’s “The Capital: Time to ship conference,” an event held in the metaverse, focused on the metaverse, blockchain, NFTs and Web3. AR/VR – VentureBeat & Kolawole Samuel Adebayo

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Varjo Aero: Highend-VR-Brille bekommt Hirnschnittstelle

Varjo integriert Sensoren und Software von OpenBCI in die VR-Brille Aero, um die Datennutzung in Virtual Reality zu erleichtern.
Der Beitrag Varjo Aero: Highend-VR-Brille bekommt Hirnschnittstelle erschien zuerst auf MIXED.
MIXED & Jan Wöbbeking

Varjo’s Enthusiast Grade VR Headset is Getting a Brain-computer Interface (and it’s not cheap)
Varjo, maker of high-end XR headsets, and OpenBCI, a company creating open source brain-computer interface solutions, today announced a new partnership that’s bringing OpenBCI’s long-awaited neural interface ‘Galea‘ to Varjo’s latest Aero VR headset, something the companies say will provide “a deeper understanding to augment the human mind.” Update (11:15 ET): Previously OpenBCI had tapped Valve […]

The post Varjo’s Enthusiast Grade VR Headset is Getting a Brain-computer Interface (and it’s not cheap) appeared first on Road to VR.

Road to VR & Scott Hayden

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Gates01 ist ein“Ready Player One“-Käfig mit Laufband, schlanker VR-Brille und Haptik-Weste

Auf rund drei Quadratmetern will das chinesische Start-up „StepVR“ ein besonders immersives VR-Erlebnis bieten.

Der Beitrag Gates01 ist ein“Ready Player One“-Käfig mit Laufband, schlanker VR-Brille und Haptik-Weste erschien zuerst auf MIXED.

MIXED & Matthias Bastian

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Tinyverse statt Metaverse: Ein besserer Ansatz?

Die Anfänge des Metaverse sind in sozialen Mikrokosmen zu suchen und nicht in großen, offenen, anonymen Welten.
Der Beitrag Tinyverse statt Metaverse: Ein besserer Ansatz? erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic